July 18, 2009 5:33:58 PM
"[if] the publisher thinks it should get $60 every time someone plays the game, then it should just charge $180 from the get-go. [...] the game has been passed along three times, each player has spent the fair $60 that the publisher picked up at the front end of the deal. Everyone is happy."So tell me, how exactly did this end up sounding like a good idea to you?Instead of charging $60 straight away, giving everyone a brand new copy at the same time, you want the publishers to raise the price, thus *forcing* people to buy used games to get less than they are getting now without anyone gaining anything?It is not about the DVD here. This is not like a car, that actually costs money to produce and gets worn down by time. Its not about sharing a limited amount of resources, game copies are basically infinite. It's about sharing the money it cost to develop those games. Just in case you forgot.So why not give everyone a brand new copy of the game while equally sharing the costs between everyone?I do support the idea of looking for new ways of distribution, but lets not forget, in the end *someone has to pay for it*. Developers do need to eat. That's what money is there for. To SPENT it.
July 18, 2009 2:55:18 PM
"But I have to admit one last thing before I go. Used games are good in general, but they might be bad for you."Doesn't this somehow invalidate your whole article? The reason game developers won't shut up about used games is - now image this - that it is indeed bad for them.And the funny thing is, it can be rather bad for you too. That is, if you actually like quality games. The reason is, all the money you give to Gamestop instead of to the developers, will not be used to make new games. Simple as that. But you get to eat pizza now and then, that's true.Really annoying seeing people complaining about corporate greed, shifting all the blame on the developers, and go on like "Well just do it like Blizzard, durr", while so many developers are actually struggling quite hard to stay alive.We customers help to shape the landscape of the gaming market, and if our behaviour leads to the fact that only big companies can make money by selling low standard casual games, then the blame is eventually on us.So if you see some kind of game you wish they would keep making, go and freaking SUPPORT IT.Thanks.
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The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too. » Read On
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