October 27, 2008 11:45:31 PM
As a professional game writer, how do you feel "hype" affects the way you write personally? Is the way you react to hype, word of mouth, or marketing onslaughts different? Can they even be distinguished from one another? BTW, Earthworm Jim lived up to all the hype
October 27, 2008 11:24:30 PM
Nice looking sprites. Is linearity really such a problem? I imagine I might enjoy the novelty of a comeback for linear gameplay in the series. Less backtracking, anyway.
October 27, 2008 11:14:09 PM
I'm not sure it's a paradigm shift as much as it is a re-realization of what has always been true. We forget that it wasn't so long ago that most successful games revolved around fluffy characters. However, with the rise of the internet, games were increasingly marketed to the most vocal of gamers (the joystiq/ign/insert generic site here) set. I am fairly certain that the gaming community has always been broader than this advertising-driven segment.
gamepope hasn't rated any games yet. Have you? Find some.
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