gamepope
  • Last Login: Never
  • Joined: October 27, 2008 10:02:16 PM
  • About Me: Soluble fiber + platformers = happy pope.
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  • Press Pass: How Hype Helps (and Hurts) High-Profile Hits

    October 27, 2008 11:45:31 PM

    As a professional game writer, how do you feel "hype" affects the way you write personally? Is the way you react to hype, word of mouth, or marketing onslaughts different? Can they even be distinguished from one another?

    BTW, Earthworm Jim lived up to all the hype

  • Games for Lunch: Castlevania: Order of Ecclesia

    October 27, 2008 11:24:30 PM

    Nice looking sprites. Is linearity really such a problem? I imagine I might enjoy the novelty of a comeback for linear gameplay in the series. Less backtracking, anyway.

  • The Casual Divide

    October 27, 2008 11:14:09 PM

    I'm not sure it's a paradigm shift as much as it is a re-realization of what has always been true. We forget that it wasn't so long ago that most successful games revolved around fluffy characters. However, with the rise of the internet, games were increasingly marketed to the most vocal of gamers (the joystiq/ign/insert generic site here) set. I am fairly certain that the gaming community has always been broader than this advertising-driven segment.

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ChknKitty

ChknKitty Says

Wow, people win every day in the Chicken Out contest! Sign up and win.

Xbox 360 | PS3 | Wii | PSP | DS | PC
The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

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