E3 2009: The Five: Just Cause 2


6/18/2009 1:01 PM | 2 Comments | Page 1 of 1

Russ Fischer
Russ Fischer
Status: Metal!
The Run Through the Jungle: You're just a guy, with a gun, asking a beautiful jungle paradise to love him. Hero Rico Rodriguez returns in Just Cause 2, this time stuck on a tropical island in Southeast Asia where he's got to overthrow a dictator and bring his former boss to justice, using as many things that go "boom" as possible.

1. Like the first game, this takes place on a massive 1,000-sq. km island. But developer Avalanche Studios is promising much more stuff on the spot of land this time. Indeed, our demo showed denser tree cover, more variable landscape and a lot more big stuff to blow up.

E3 2009: The Five: Just Cause 2
2. The grappling hook was a highlight of the first game, and has been heavily tweaked for the sequel. Revamped, not neutered. You can still use it to grab hold of just about anything. But now there are two prongs to fire, so you can (for instance) fire a prong into each of two enemies, who'll then be connected, drive a car between them to hook the line, and pull the jerks into oblivion. Or just rope soldiers to trees. Or connect two cars and watch them flip. Oh Bionic Commando, you wish your grappling arm was this much fun.

3. No sandbox game would be complete without vehicle action. And indeed, you can steal boats, cars and helicopters. You can even grapple a car to the bottom of a helicopter and then use that as an improvised wrecking ball. But it's the vehicle stunts that distinguish the game. You can stand atop a car, firing at other autos, jump from car to car, and/or use the grappling hook to move between and attack vehicles.

E3 2009: The Five: Just Cause 2
4. Chaos is currency. By destroying targets you'll create Chaos, which unlocks additional missions. It's not quite as neat a system as the dynamic objectives in Brink, but just in case you need a reason to keep blowing stuff up, other than the fact that doing so should be fun, the Chaos system is your justification.

5. When you get down to it, Just Cause 2 is all about creating action movie set pieces on the fly. Base-jumping remains a big part of the game, and the parachute returns as well, though redesigned to act like an ultra-controllable stunt 'chute. Is it realistic? Hell, no. Is it awesome? Try base-jumping from 2,000 feet, opening the chute 200 feet above ground, swinging around in a 180-degree arc, then pulling yourself toward a target with the grappling hook before blasting it with a rocket and redeploying the chute to make a wildly implausible escape. Scratch "implausible" and write in "impossible." Physics and laws of reality don't apply here, and that's a very good thing.

The Crispy Forecast: Upbeat. Every few minutes during the demo I'd think, "Hey, this could be what Mercenaries 2 would have been if it were finished and/or didn't suck." What more do you need to know?

This preview is based on a developer-driven demo of the game at E3 2009.

Share This

  • Stumbleupon Share Button
  • Delicious Share Button
  • Reddit Share Button
  • Slashdot Share Button
  • Fark Share Button
  • Yahoo Buzz Share Button

Comments

  • CG-Prophet

    6/22/2009 6:13:04 PM

    I'm sorry but why did they make a sequel to this crappy game? Anyone?

    Reply »
  • MSUSteve
    MSUSteve

    6/22/2009 3:29:53 PM

    Just Cause provided all the explanation it ever needed in its title.

    Reply »

Want a new look on the discussion?
» Take It to the Forums

Leave a Comment

You must be logged in to post.
0 / 2000 used

Log In and Post

Log In and Post

The Chatter Box

  • Recent
  • Active
  • Status
ChknKitty

ChknKitty Says

Wow, people win every day in the Chicken Out contest! Sign up and win.

Xbox 360 | PS3 | Wii | PSP | DS | PC
The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

Expand Box

© Crispy Gamer, Inc. All rights reserved.

By continuing past this page, and by your continued use of this site,
you agree to be bound by and abide by the User Agreement.

Log In or Register with Crispy Gamer

  • Register
  • Log In
  • Facebook
Register
Log In

Use your Facebook account to log in to Crispy Gamer

You'll also be able to add your Facebook friends to Crispy Gamer and post your Crispy Gamer activity in your Facebook feed.

Reasons to Join Crispy Gamer

  • It's Free
  • Leave Comments on Crispy Articles and Blogs
  • Enter Contests and Win Great Prizes
  • Converse With Other Gamers in Our Forums
  • Share What’s Up With Custom Status Text
  • Track Your Activity on Your Personal User Page
  • Chat with Friends in Real-Time