Terminal Reality crosses the streams, tears up the scenery.
by Gus Mastrapa, 5/5/2008 2:52 PM
Pro: Tons of original cast members involved; Crazy physics and destruction; New paranormal tools
Con: Some key cast members missing; Wrecking stuff may cost you in-game; You don't play as Venkman
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For the folks keeping score at home, there's also a Wii version of the game in the works. It'll follow the same plot, but won't feature all the next-generation bells and whistles that the version for the Xbox 360, PlayStation 3 and PC games will boast. Instead players will get to use the Wii's motion-sensing tech to chuck ghost traps, aim the proton beam, and reel in captured ghosts like you're playing a bass fishing game or Luigi's Mansion. Also unique to the Wii game (and the PlayStation 2 game that spawns from it) will be multiplayer games. Players will be able to play the entire game cooperatively using split-screen. There's even a DS version of the game in the works. It's said to have a retro look and play more like old 8-bit incarnations of the Ghostbusters games. All versions of Ghostbusters: The Video Game are due to be released in October of this year.
This preview was based on an unfinished build of the game as seen at Sierra's Spring Event.
Filed Under: Dan Akroyd, Harold Ramis, Bill Murray, Ghostbusters, paranormal, Slimer, ectoplasm, photon gun