I'm already a few hours into Nier and, after the first 30 minutes or so, I really can't tell you what the game's about exactly. The game is set in the near future, opening almost like a Cormac McCarthy novel as titular hero and scraggly beard enthusiast Nier Gestalt hides out in an abandoned warehouse with his daughter Yonah, a sickly child afflicted with the disease known as the Black Scrawl. As Yonah collapses from her sickness, I'm attacked by these tall green enemies called Shades, who appear to be a cross between the Shadow from the Kingdom Hearts series and Genesis favorite Vector Man. With a magical tome at my side called Grimoire Weiss, I quickly do away with the game's first boss (a larger-scaled pale green Shade) and shortly find myself...in a small village 1300 years in the future. Okay.
Outside of a few opening battles, I have yet to grasp a full understanding of all of the gameplay mechanics. The opening battles offer the standard hack-and-slash variety standard to the action RPG genre, though I finally receive the ability to cast magic after Grimoire Weiss, that talking book mentioned earlier, joins my party. Be sure to look forward to a full review of Nier coming up in the...nier future.