Hey Smart Guy! Game Studies Download 4.0
• Game Sound. Collins. Not a lot of games take advantage of the idea of a variable rhythm. Really? Hmm, Next finding please!
• Play to win or win to play? The material culture of gaming. Breindahl. Looking at car racing game fans, he found that people play to win so that they can earn in-game credits they can use to modify their cars and stand out. In other words, winning races was a means to an end--the fame and glory that comes from the adulation of your friends in the game.
• Because it looks cool. Tosca, Klastrup. Fashion in games? When fashion is talked about, it is usually is mocked. But these researchers say we do care about fashion. Over 70% of WoW players interviewed notice what other characters are wearing, for example. And most of the people responding to the survey were men. This, I did not know.
• (Play) Ground Rules. How do community rules, the sort of expectations of the other players, change play behavior? When you play with kids, for example, you don’t focus on winning, like the rules state. Rather, you focus on the social experience.