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Posts Tagged ‘Troy S. Goodfellow’

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Three Moves Ahead - Empire: Total War

3moves Three Moves Ahead - Empire: Total War genresI like Troy S. Goodfellow a lot - and not just because I respect him as a writer or because I think he’s a nice guy. He is one smart cookie when it comes to strategy games - and with the help of fellow Game Trust member Tom Chick and former Computer Games Magazine alum Bruce Geryk - his Three Moves Ahead podcast is the only game in town to dissect the genre to infinity. Beyond that, it is informative and interesting; you can actually learn things entertain yourself for an hour.

This week’s podcast almost exclusively deals with Empire: Total War and what the trio thinks about it as a game, what might work better from a design perspective and a bunch of posturing on other topics and games. You can check out the latest podcast at Flash of Steel. Even if strategy is not your favored genre, this podcast is entertaining.

The Rundown: March 5, 2009

rundown The Rundown: March 5, 2009 action

Today on The Rundown we detail Days of Arcade, a new mode in ZENO Clash, WCG Ultimate Gamer, the Titan Pack for Unreal Tournament 3, Troy S. Goodfellow’s awesome podcast, and a whole lot more. Come on in, take off your skin and rattle around in your bones - after the break, of course.

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The Word: Some Thoughts on EGM

836 The Word: Some Thoughts on EGM industry

Electronic Gaming Monthly is the latest casualty in an industry that is learning how to reposition itself to be more valuable in an environment where ad revenues are shifting online (television is facing a similar challenge in that arena) and the rate of information is exchanged at faster than light speeds. The days of wide eyed gamers getting their information on the latest events like the Tokyo Game Show and E3 from print magazines have been killed by sites like Kotaku, Joystiq, and yes — even Crispy Gamer and 1up.com.

While these challenges seem impossible to overcome, print magazines can and will survive. Better management, a more refined focus on content that cannot be found on the internet, interesting personalities and credibility are all important keys to future success. So yeah, it’s a real downer to see EGM go away, just like it was when TheGlobe.com put the knife in the back of Computer Games Magazine and Ziff Davis killed the excellent Computer Gaming World.

I could lament about this to infinity, but a better way to celebrate the magazine and to analyze the state of the print magazine business would be to ask some people that have actually written for print magazines. For such sage advice we turn to former EGM veteran Dan Hsu, freelancer Troy S. Goodfellow (a regular in the pages of Computer Games Magazine), Dave Long (also a CGM contributor) and Crispy Gamer’s Scott Jones (a contributor to countless magazines and newspapers prior to joining CG).

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The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

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