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Posts Tagged ‘Savage Moon’

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Savage Moon expansion, update released on PlayStation Network

A post from FluffyLogic on the official PlayStation Blog today reveals that a new update and an expansion have been released for Savage Moon on PlayStation Network.

The company says that many of the suggestions and ideas that players have sent them have been incorporated in the new update including rebalanced stats, a new training mode that allows players to play all levels on an easier difficulty level, support for custome soundtracks, and a lot of other small tweaks and adjustments. That update is available now.

The discussion then turn to the new expansion called Waldgeist, which is apparently German for “woodland spirit.” In pagan times Waldgeists were believed to be the custodians of the forest. The new Savage Moon expansion levels are also set in more biological, forested Imoons, hence the name.

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The Rundown: Jan. 23, 2009

penn The Rundown: Jan. 23, 2009 action

So long New York! Today’s Rundown was written mostly on a train headed for upstate New York. The lady next to me got train sick and proceeded to cup her mouth for most of the trip. Not exatly the best way to end what was overall a wonderful trip to the Crispy offices, but hey we roll with the punches. On to the news after the break.

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The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

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