Confirmed: EA guts Pandemic
Update: A Shacknews report confirms that EA has cut a large potion of the workforce at Pandemic, but says that it is not getting rid of the studio, - it is consolidating it into a “core team” and moving it to EALA. Here’s what EA said officially:
“Pandemic Studios and its franchises will be relocated to the EALA facility in nearby Playa Vista,” a rep for the company told Shacknews. “This move has resulted in a reduction in the work force at Pandemic…That said, the Pandemic brand and franchises will continue to live on. A core team of Pandemic developers will move to EALA and continue development on Pandemic games with a focus on quality, cost management and schedule integrity.”
Original Story: Is the other shoe about to drop for Panedemic’s L.A. studio? According to this Kotaku report, citing reliable sources close to the situation, EA will lay off most of Pandemic’s Los Angeles studio at 11 AM PST. The Saboteur, the current project being developed by Pandemic will be shifted to Army of Two developer EA Montreal - also according to the Kotaku report.
Pandemic’s Brisbane studio, which was developing a game adaption of the latest Batman film, The Dark Knight, was cut loose from the EA family in January of this year. Pandemic is best known for developing such franchises as Full Spectrum Warrior, Mercenaries, Star Wars: Battlefront and Destroy All Humans.
If this rumor is true it means that most of the 200 people that work at Pandemic L.A. will be out of work right before the holidays, which is absolutly horrible, but a typical move by corporations in the fourth quarter. Earlier in the month EA laid off a large number of employees from its Maxis studio. No doubt EA will be making cuts across the board as it tries to hit the restructuring number of 1500 before the next fiscal quarter in March 2010.
We’ll have more on this story as it develops and hopefully an official confirmation or denial from EA soon.
