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Posts Tagged ‘iTouch’

Taito releases Waterways on iPhone

waterways Taito releases Waterways on iPhone action

TAITO today announced that, with the cooperation of the Embassy of the Kingdom of the Netherlands in Japan, it will bring the action-puzzler Waterways, to the iPhone App Store. The game will be available worldwide for the iPhone and iPod touch on June 11. Waterways, developed by Dutch studio Rough Cookie, was the winning concept of the Netherlands-Japan GameJam 2008 contest, held as part of the “Netherlands in Japan 2008-2009″ celebration.

Last year was the 150th anniversary of the establishment of diplomatic ties between Japan and the Netherlands, and this year, 2009, marks 400 years of trade between the two nations. Sponsored by the Dutch game organizations NLGD Foundation and the Dutch Game Garden, and also backed by the Netherlands Ministry of Foreign Affairs, the Japan GameJam 2008 contest was held by Embassy of the Kingdom of the Netherlands in Japan as part of the continuing “Netherlands in Japan 2008-2009″ celebration.

Waterways is an action puzzle game designed and developed by Dutch studio Rough Cookie. Players assume the role of a heroic cow named Patch. When the Netherlands’ water management system “Caretaker 3000″ goes haywire, leading to widespread flooding, it’s up to Patch to navigate a series of water-filled mazes and drawbridges in an effort to reach and repair the leaking valves. Waterways makes full use of the iPhone/iPod Touch’s motion sensors as well.

Find out more about the game at www.taito.com.

$10 Million for ngmoco

iPhone and iTouch game developer ngmoco has raised a new round of financing worth $10 Million USD. This latest round of financing was led by Norwest Venture Partners with the company’s previous investors including Kleiner Perkins Caufield & Byers and Maples Investments also participating. Tim Chang of Norwest Venture Partners, has joined ngmoco’s board of directors. ngmoco will use this cash to expand its pipeline of premium games and accelerate the development of its publishing and social gaming platform for iPhone and iPod touch connected gaming.

The Rundown: Feb. 4, 2009

sackboy The Rundown: Feb. 4, 2009 action

Love, war, strategy, survival, sackboys and hockey draw our attention in today’s edition of The Rundown. More after the jump.

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The Rundown: Jan. 22, 2009

broadway1 The Rundown: Jan. 22, 2009 action

Another day in New York. It’s hard to work with all this talk about Priceline and the flurry of nerf darts that pierce an otherwise quiet Thursday afternoon. Today in the news NOBY NOBY BOY gets a date and a price on the PlayStation Network, Mines of Moria gets an award, the IGF Student Showcase winners are named, details on Global Game Jam, Onechanbara: Bikini Samurai Squad goes gold and much, much more. Please join us for yet another pulse pounding edition of The Rundown - right after the break.

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The Rundown: Jan. 19, 2009

hammer The Rundown: Jan. 19, 2009 action

Welcome to another exciting edition of The Rundown. We start out the week with a rumor about layoffs at Warhammer Online developer Mythic Entertainment, a new WiiWare game from Aksys Games, Sony Online Entertainment’s latest acquisition and much, much more. Find out more after the break.

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The Rundown: Jan. 16, 2009

rundown21 The Rundown: Jan. 16, 2009 action

Today on The Rundown: GTA rumors make the rounds, the second largest electronics retailer goes belly up, Steve Miller invades Rock Band, Simon Whitcombe joins CBS and Burnout Paradise gets a new box.

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The Rundown: Jan. 15, 2009

news00 The Rundown: Jan. 15, 2009 action

 Today we tell you about a brand new Naruto game, new DLC for Shaun White’s favorite video game, a Dakota Fanning story, Puzzle Quest’s invasion of the iPhone and some new Legends of Norrath Cards. These stories and more await in the latest edition of The Rundown.

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The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

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