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Posts Tagged ‘iPhone’

Fishing Cactus releases Minim on iPhone

Fishing Cactus Minim iPhone GameAfter the success of its iPhone game Shift (which was downloaded more than 1.4 million times), Fishing Cactus has released its fourth iPhone game - Minim - on the App Store. In Minim your goal is to obliterate molecules by combining connected atoms, reducing the subatomic matter to a single particle. Can you The game promises about 50 levels of this kind of gameplay if that’s your cup of tea.

Minim is compatible with the iPhone and iPod Touch, and requires iPhone OS 3.0. The game is available on the App Store: the full version costs $1.99/€1,59 (including 50 levels and more to come) or for free in a lite version (offering the first 5 levels of the game).

Find out more by visiting www.fishingcactus.com.

OnLive does iPhone

Onlive iPhone Tech Demo New York CityOnLive founder and CEO Steve Perlman, in a recent blog post, confirmed that the streaming game services works on mobile devices too. Yesterday during a presentation at the Wedbush financial conference in New York City, Perlman showed the a tech demo of the service running on multiple devices including 2 iPhones, a television and a PC.

While Perlman was excited to show this tech demo running on the iPhone, he was not so keen on sharing an actual launch date for mobile devices. He cited much more development time and agreements with mobile service providers as challenges the company faces. So don’t expect to hear any dates any time soon. For now, he says, OnLive on mobile is only a tech demo.

Here’s what he sees as the most important part of putting OnLive on a mobile device like iPhone:

“..it’s important to understand that a cell phone is a very different beast than TV, PC or Mac. And while we’re thrilled about eventually bringing many new games to cell phone platforms, currently, games on OnLive are tuned for TVs and computers. So initially, it’s the Community and Social elements of OnLive that we’re most excited about on mobile devices. It’s amazingly cool whipping out your phone, checking out what your OnLive friends are up to, and then spectating their live game play: Unscripted live user-generated content, available anywhere.”

It’s an interesting application of the technology, for sure, but users will probably be happy with simply being able to use it via TV and the PC.

Source: OnLive Blog via PaidContent

Call of Duty World at War: ZOMBIES now on iPhone

Call of Duty World at War Zombies iPhone iPod Touch Activision Publishing and developer Treyarch have released an iPhone & iPod Touch app called Call of Duty: World at War: ZOMBIES. The mobile version of the multiplayer game mode from Treyarch’s first-person shooter Call of Duty: World at War, offers single player and co-op gameplay action experience featuring lots of undead extras. Up to four players can play together via Wi-Fi, locally or across the Internet, and up to two players can get together via Bluetooth.

If you want to experience this mode on the go, then visit the App Store and plunk down $9.99. The Call of Duty: World at War: ZOMBIES App was developed by Ideaworks Game Studio. Grab it from the App Store by visiting www.itunes.com/appstore.

Home Sweet Home now on iPhone

Home Sweet Home iPhoneBig Blue Bubble’s Home Sweet Home has arrived at Apple’s App Store. Home Sweet Home lets players become an Interior Designer, where you choose the furniture, patterns, and colors to create the perfect decor for your client.

 Learn about your clients to ensure you are designing the perfect room for their tastes and then get to work on choosing the furniture, colors and patterns. Next you place items around the room until the design is perfect and then direct your build team workers to assemble it all in real-time.

You can download the app from iTunes or check out the trailer at YouTube.

Carmack: iPhone a serious threat to other hand-helds

carmack Carmack: iPhone a serious threat to other hand-helds ds-platformsIn an interview with Chris Morris for CNBC, id Software founder and chief programmer John Carmack said that Apple’s iPhone may be a serious threat to the hand-held gaming market - specifically Nintendo’s DS and DSi.

It’s a pretty interesting comment if you consider that earlier this week a prominent analyst (who I won’t name here) said that the iPhone - in the long term - will not be a viable game platform. Carmack sees it another way - and he should know, he’s been working on the platform and selling his games via Apple’s app store for quite some time.

Earlier this week it was announced that there are now 100,000 apps available on the iPhone, and while not all of those are games, a good portion of them are and many of them sell for anywhere from 99 cents to $9.99 USD.

“I think mid- to long-term it’s a significant threat,” he says. “I don’t carry a DS or a PSP around, but I’ve got my iPhone everywhere. So if it plays good games, I’m less likely to pick one of the others up. … I think the stars could align and it could start to eclipse those other systems in terms of unit sales.”

While Carmack is a PC guy through and through, he has fallen in love with developing games for the iPhone. He describes his time developing games on the system “fun.”

“I wouldn’t be shocked if someone has one in development right now, though they probably don’t realize it will run that high yet,” he told CNBC. “If a title could do well at $9.99, you could put [Nintendo] DS level development expenses into it.”

id Software has made it their goal to release one iPhone game every quarter over the next year. Most recently the company released an iPhone remake of the classic DOOM game called “Doom Classic.” iPhone versions of one of my favorite id Software titles - Quake - and a follow-up to the popular Doom RPG are also in the works. id Software is also planning on having its latest game, RAGE, ready to go for the iPhone when it is released in 2010.

Source: CNBC

Al Lowe cracks wise on your iPhone

lowe Al Lowe cracks wise on your iPhone platformsJokemaster and Leisure Suit Larry scribe Al Lowe has released an update for his latest venture, Al Lowe’s CyberJoke 3000, currently available for download on the iTunes App Store. Comedy fans can listen to over 110 of Al’s jokes, with more updates on the way. In addition to updating the application with new jokes, Al now offers those looking to preview his app with a brand new Lite version. Featuring twenty jokes from the full application, Al gives mobile users a taste of all the edgy content found in Al Lowe’s CyberJoke 3000.

Developed by The Binary Mill, Al Lowe’s CyberJoke 3000 Lite is available for download on the iTunes App Store. The full version is available for $1.99. Go Al, go! Learn more about Al Lowe at www.allowe.com.

Rope Raider for iPhone released

rr1 Rope Raider for iPhone released action10tons has launched Rope Raider for iPhone and iPod touch today. If you are wondering just what the hell a “Rope Raider” is, apparently it involves swinging through a cityscape like Batman or Spiderman. Rope Raider challenges players to swing through an atmospheric cityscape. Players shoot a rope and then swing forward from building to building. The game features 3 game modes: Free Swingin’, Coin Rush, and Speed Frenzy.

In Free Swingin’ the goal is to travel as far as possible while picking up any coin bonuses on the way. In Coin Rush the player has to collect as many coins as possible within a limited time. In the Speed Frenzy mode the player has to travel as far as possible within a limited time. All the modes come with 3 different difficulty levels. The difficulty level affects the placement and height of the buildings and also the time limits. The game also offers online leaderboards.

Rope Raider is now available from Apple’s App Store on iPhone or iPod touch. The game will be available for $0.99 until Nov. 15th when the price jumps to $1.99. For more info check out www.roperaider.com.

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The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

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