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Posts Tagged ‘Independent Games Festival China’

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Independent Games Festival China winners announced

The organizers of the inaugural Independent Games Festival China (IGF China) announced the winners for the event at GDC China on Oct. 11th in Shanghai. The very first IGF China Best Game award, including a RMB 20,000 ($2,900 U.S.) cash prize and two all-access GDC 2010 passes, went to Australian creator Farbs and his unique modular 2D space adventure game, Captain Forever. How very ironic.

This year’s finalists from multiple different Chinese provinces, Singapore, Taiwan, Japan, and Australia, and over 15 countries were represented in the over 100 entries in the first-ever year of Independent Games Festival China.

You can learn more about the winners, finalists and the even by visiting gdcchina.com.

The full set of IGF China 2009 winners after the break:

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Independent Games Festival China finalists announced

Organizers of the inaugural Independent Games Festival China (IGF China) revealed that over 100 entries were received for the first showcase of Asia-Pacific indie games, and finalists have now been decided for both the Main and Student competitions, with winners revealed next week at GDC China in Shanghai, China.
Chinese submissions for the first-ever independent games event targeting this area were received from Shanghai, Beijing, Chongqing, Hong Kong, Taiwan, Jiang Su Province, Guang Dong Province, Sichuan Province, and Zhejiang. In addition, overseas submissions from Asian, Asia-Pacific and Australasian nations including the Philippines, Israel, Japan, Singapore, Pakistan, Australia, Iran, South Korea and India were considered.

Finalists were chosen by a panel of local judges, including representatives from IGDA Shanghai, FZD School of Design, Activision and many more. IGF China winners will be showcased at the GDC China event, and are eligible to win up to RMB20,000 ($3,000) in cash prizes, awards, and All Access Passes to GDC San Francisco 2010.

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Independent Games Festival China details

Think Services announced that the first-ever Independent Games Festival China (IGF China), will be held in conjunction with the 2009 Game Developers Conference China. GDC China returns to the Shanghai International Convention Center, October 11-13 of this year.

After 11 years of the main Independent Games Festival competition being held at GDC in San Francisco, the Independent Games Festival will present itself to Shanghai, China for the first time in 2009, in a competition specifically designed to showcase smaller companies in the Asia-Pacific region.

The Independent Games Festival China will feature three main components: the Independent Games Summit event held on the opening day that will feature multiple sessions with smaller, entrepreneurial Chinese and Asian firms showcasing their work; an IGF Pavilion that will showcase all finalists’ games on Sunday and Monday (October 11th and 12th); and the Independent Games Festival Awards ceremony to be held on Monday evening.

 

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The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

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