Atlus U.S.A.’s Demon’s Souls, the action RPG developed by From Software, is now in stores around the country and the servers, which were disabled after the press was done last week, should now be fully operational. In Demon’s Souls players can team up with other players, fight them, or leave them messages to warn them or lie to them thanks to an innovative always connected multiplayer system.
But don’t take my word for it - read Gus Mastrapa’s review. To say he liked it a lot would be an understatement.
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How to survive in Demon’s Souls
How will you survive in Atlus’ upcoming hardcore action RPG Demon’s Souls? We’re not sure, but this video walkthrough from Atlus may hold some secrets. Take a tour of the unholy land of Boletaria below and see if you can figure it out. Demon’s Souls ships in October.
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More goodies added to Demon’s Souls pre-order package
Atlus U.S.A. have expanded the free bonus for customers who pre-order Demon’s Souls, the company’s hardcore action RPG for the PS3. In addition to the previously announced 40-page full-color art book, fans who pre-order at a participating retailer can now also expect to receive a free soundtrack CD featuring music from the game. The disc, which offers 24 tracks totaling 71 minutes from the game’s orchestral score, represents the complete Demon’s Souls soundtrack, available for the first time as part of this exclusive North American promotion. The CD will be secured within the inside back cover of the art book, ensuring that existing pre-orders will receive the added bonus disc.
Demon’s Souls for PS3s scheduled for North American release on October 6, 2009. The Standard Edition will retail with an MSRP of $59.99, and the Deluxe Edition, which includes a 150+ page strategy guide and collectible slipcase, will retail with an MSRP of $69.99.
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Demon’s Souls and a web site
This week Atlus U.S.A. launched a teaser website and official trailer for Demon’s Souls, am action RPG with a unique focus on multiplayer and multiplayer interaction being developed exclusively for the PS3. Developed by FROM Software, Atlus called the game “the hardcore RPG experience PLAYSTATION 3 system owners have been waiting for since the platform’s launch.”
Yeah, we’ll see when the game ships this fall. The new website for the game can be found at WWW.DEMONS-SOULS.COM. A teaser trailer gives a glimpse into what Atlus has planned for RPG fans later this year.
The game has been on display all week at E3 in Los Angeles.
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Puzzle Quest: Galactrix now on PlayStation Network
D3Publisher passed along a reminder that Infinite Interactive’s Puzzle Quest: Galactrix is now available for immediate download for the PS3 via PlayStation Network. The PlayStation Network version of Puzzle Quest: Galactrix supports online multiplayer, matchmaking, leaderboards, voice chat and more for $19.99.
Puzzle Quest: Galactrix is a spaced themed action puzzle game that uses similar game mechanics found in Puzzle Quest. The game incorporates a blend of casual and hardcore gameplay elements, a hexagonal puzzle board, detailed storyline and ship building.
Puzzle Quest: Galactrix for PS3 joins previously released versions of the game on Xbox Live Arcade, the DS and Windows PC. Find out more at www.puzzle-quest.com.
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THQ Cuts Jobs, Consolidates Studios
Much like the Electronic Arts, THQ’s latest financial results are not good news. The company announced that, given market conditions and the continuing economic reality, it would be cutting 24 percent of its work force. That amounts to about 600 jobs. We already know that 100 of those jobs were lost in late January when the company cut staff at its San Diego, Germany, and UK mobile divisions. The company also said that it would reduce the number of studios it runs, but did not give specifics on which studios it was talking about.
For the quarter ended Dec. 31, THQ reported a net loss of $191.8 million, compared to earnings of $15.5 million a year ago. Excluding one-time items and stock-options charges, the company said it would have lost $9.6 million. Revenue fell 30 percent to $357.3 million.
CEO Brian Farrell, said during an investor call today that THQ plans to reduce the number of hardcore games it develops. That means more games like de Blob, budget titles and licensed properties like Nickelodeon, WWE and UFC.
The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.