EA Redwood Shores Gets Visceral

Electronic Arts has renamed EA Redwood Shores Studio to Visceral Games, a move that it says “better reflects the studio’s culture, identity and focus on creating intense action-oriented intellectual properties.” As you probably already know this is the selfsame studio that created Dead Space. Currently it is working on Dante’s Inferno, and Dead Space: Extraction, and two other unannounced titles.
Visceral Games is part of the EA Games Label and is being led by Vice President and General Manager Glen Schofield. The studio falls under the auspices of Senior Vice President Nick Earl who manages all Games Label studios in California including Maxis, EALA and Pandemic. Visceral Games also has a branch office in Melbourne, Australia.
Dante’s Inferno coming to PSP
Dante’s Inferno, an adaption of Dante Alighieri’s classic, “The Divine Comedy” into a video game, will also be makings its way to the PlayStation Portable, EA announced this morning. Now PSP owners will be able to take the journey through the nine circles of hell just like PS3 and Xbox 360 owners.
The game is being developed by the same team that created Dead Space, so expect some dark and decidedly mature content. Dante’s Inferno for the PSP is being developed by EA’s EA Redwood Shores studio and Artificial Mind and Movement (A2M), based in Montreal, Quebec, Canada.
“Our team and the team at A2M are taking the vision for Dante’s Inferno and translating it directly to the PSP,” said Jonathan Knight, executive producer and creative director on Dante’s Inferno. “PSP owners can expect to get the same level of fast, responsive gameplay through all nine detailed and unique circles of hell we are aiming to achieve on the consoles.”
Dante’s Inferno will be available simultaneously for the PSP, the PS3, and Xbox 360 next year.
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Category Action, Adventure, Genres, PSP, Platforms, PlayStation 3, Xbox 360 | Tags: Action,Adventure,Artificial Mind and Movement,Dante's Inferno,EA,EA Redwood Shores,Horror,PSP
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