C&C Red Alert 3 Commander’s Challenge announced
Electronic Arts is bringing Command & Conquer back to the consoles with Command & Conquer Red Alert 3 Commander’s Challenge for Xbox Live Arcade and PlayStation Network.
Command & Conquer Red Alert 3 Commander’s Challenge throws the player into 50 challenges against a set of nine different commanders, including 16-time world champion “Nature Boy” Ric Flair. Each challenge features its own distinctive twist, pitting players against giant Soviet war bears, an entire army of psionic Japanese school girls and massive satellite orbital bombardments.
As players progress through these challenges, they gradually unlock more units, technology and new challenges. Additionally, each challenge is equipped with a par time set by the dev team. The game will challenge players to take on the world’s toughest commanders and conquer the globe in 50 challenges when it is released this fall.
The game is being developed at EA Los Angeles. Command & Conquer Red Alert 3: Commander’s Challenge will cost 800 Microsoft Points on Xbox LIVE Marketplace and $9.99 at the PlayStation Store.
Command & Conquer 4 Announced
EA Los Angeles announced today that it is developing Command & Conquer 4, the final closing chapter in the “Tiberium Saga.” Shipping on an undisclosed date in 2010, Command & Conquer 4 will introduce innovations to the to the Command & Conquer gameplay formula along with the promise of retaining the core of the Command & Conquer series tat fans have fallen in love with.
Command & Conquer 4 is set after the events of Command & Conquer 3: Tiberium Wars in the year is 2062, where humanity is at the brink of extinction and the clock is ticking. With only six years left until the mysterious crystalline structure known as Tiberium renders the earth entirely uninhabitable, the two opposing factions - Global Defense Initiative (GDI) and the Brotherhood of Nod - inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind. Nod’s enigmatic leader Kane takes off for GDI headquarters opening the beginning of the end of the story arc. Wjhat will be the fate of Earth, Nod, Tiberium, GDI and Kane. Most important of all, fans will finally learn what Kane’s motivations are and what he spent an entire decade planning.
In addition to the two campaigns featuring the GDI and Nod that are playable solo or coop, Command & Conquer 4 will also feature a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation. The game is being developed at EA Los Angeles and will ship to retailers in 2010 for the PC. The July 24th episode of EA’s BattleCast PrimeTime will give fans the latest news and exclusive information on Command & Conquer 4. Additionally, Gametrailers TV will reveal the first cinematic trailer for Command & Conquer 4 in its July 23rd episode on SPIKE TV.
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Category Genres, PC, Platforms, Strategy | Tags: C&C,Command & Conquer 4,EA LA,EALA,Kane,RTS,Tiberium,Windows
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Tiberium Delayed to 2009
EA’s second first-person shooter set in the Command & Conquer universe has been delayed until after fiscal Year 2010 (April 2009). The delay was announced yesterday during EA’s conference call. Tiberium is the second stab at creating a first-person shooter game set in the ultra popular real-time strategy game universe - the first being Renegade.
Tiberium is being developed by EA Los Angeles studio. Those itching for some hardcore action in the C&C universe will have to wait until next year unfortunately. The game is currently in development for the PC, PS3 and Xbox 360.
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Category Action, Genres, Industry, Other, PC, Platforms, PlayStation 3, Xbox 360 | Tags: Business,C&C,Command & Conquer,EA,EA LA,First Person shooter,Industry,Tiberium
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