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Posts Tagged ‘Dan Hsu’

The Word: Some Thoughts on EGM

January 9th, 2009, 5:42 am by James Fudge (No Comments)
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836 The Word: Some Thoughts on EGM industry

Electronic Gaming Monthly is the latest casualty in an industry that is learning how to reposition itself to be more valuable in an environment where ad revenues are shifting online (television is facing a similar challenge in that arena) and the rate of information is exchanged at faster than light speeds. The days of wide eyed gamers getting their information on the latest events like the Tokyo Game Show and E3 from print magazines have been killed by sites like Kotaku, Joystiq, and yes — even Crispy Gamer and 1up.com.

While these challenges seem impossible to overcome, print magazines can and will survive. Better management, a more refined focus on content that cannot be found on the internet, interesting personalities and credibility are all important keys to future success. So yeah, it’s a real downer to see EGM go away, just like it was when TheGlobe.com put the knife in the back of Computer Games Magazine and Ziff Davis killed the excellent Computer Gaming World.

I could lament about this to infinity, but a better way to celebrate the magazine and to analyze the state of the print magazine business would be to ask some people that have actually written for print magazines. For such sage advice we turn to former EGM veteran Dan Hsu, freelancer Troy S. Goodfellow (a regular in the pages of Computer Games Magazine), and Dave Long (also a CGM contributor).

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BioShock PS3 DLC Report

November 14th, 2008, 7:28 pm by Dan Hsu (No Comments)
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sad_little_sis-640x BioShock PS3 DLC Report actionCreeping through the corridors of Rapture, the term “time trials” usually doesn’t come to mind. That’s because wood-grained radios, flapper dresses and grandma’s record collection echoing in the darkness define BioShock’s underwater city, not speed boosts or a Crystal Method soundtrack. Yet very soon, the time-trial gameplay concept will hit BioShock, along with a host of other ideas that will push this dystopian world into uncharted waters.

On Nov. 20, a BioShock downloadable content pack will be available on the PlayStation Network for $9.99 (no plans yet for the Xbox 360). These new challenges work within the existing gameplay and environment (same weapons, plasmid powers and grandma’s records). But they’re completely independent of the primary game’s now-famous storyline, and deviate from its established gameplay.

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