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Posts Tagged ‘Blur’

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BLUR delayed to 2010

Activision announced today that its next-generation racing game, BLUR, will not make it in 2009. The game is the first title from Bizarre Creations, who you probably know better as the developers of the Project Gotham Racing series owned by Microsoft. According to published reports, the game is being delayed so the development team has more time to improve the game’s online multiplayer modes.

More information on this story as it develops.

Source: GI.biz.

Foo Fighters tracks invade Rock Band next week

Harmonix will release a three-pack of songs from Foo Fighters, as well as singles from Blind Melon, Blur, Dropkick Murphys, Eve 6 and Kaiser Chiefs next week in the Rock Band Music Store for the Xbox 360 and PS3. Additional tracks from the Gorillaz and Red Hot Chili Peppers will be available in the Wii Rock Band Music Store, and tracks from Pat Benatar and Coheed and Cambria will be available for Rock Band Unplugged.

Track listings after the jump.

Read the rest of this entry »

Glue Mobile secures top Activision titles

Glu Mobile announced plans to release a Modern Warfare 2 mobile game, published as part of the company’s expanded partnership with Activision Publishing, . The mobile title will be available in Q4 2009 and will be published worldwide for carriers and application stores that support Android, Blackberry, BREW, J2ME and Windows Mobile.

Glu did not disclose much about the game, save that they love Infinity Ward’s Modern Warfare 2 and will build upon what it delivers later this year.

The company also announced plans to release some other high profile Activision-related mobile games later this year. Games in the works for various mobile platforms include Crash Mutant Island (Q3 2009) Blur, Guitar Hero 5 and Tony Hawk: RIDE - available in Q4 2009. The titles will be published worldwide for carriers and application stores that support Android, Blackberry, BREW, J2ME and Windows Mobile.

Blur details emerge

blur Blur details emerge action

We’ve heard about Blur in passing, but today Activision and wholly owned studio Bizarre Creations revealed some details on racing game that they say will redefine and revolutionize the racing genre. Bizarre Creations is certainly is a position to do just that: the company is best known as the creative force behind four iterations of Project Gotham Racing for Microsoft, Formula 1 for the PlayStation and Metropolis Street Racer for the Sega Dreamcast. If anything, Blur will serve to fill a hole left by the PGR team no longer having that franchise to work on. Now instead of creating PGR games, Bizarre Creations will be going head-to-head with the brand name racer it helped to create.

The game drops players into action themed races with 20 cars on a track all targeting the finish line and battling each other as they trade paint and collect power-ups, including the ability to blast other cars out of the way with huge bursts of energy, boost their speed, and more. While controlling these cars, gamers can use offensive and defensive attacks as they battle for the lead through real-world track locations ranging from L.A. and San Francisco to the streets of Hackney, UK and the treacherous roads of Barcelona, Spain.

Beyond the action, Blur will put an emphasis on a narrative that is presented through a new community-based interface. This social network evolves dynamically as players compete in different races, make new friends, rivals and fans, and connect with other racers both in-game and in real life.

Looking beyond Blur’s single player story, gamers can engage in competitive and team-based multiplayer races with up to 20 players online, or on a single console via 4-player split-screen. Bizarre is also introducing custom groups, where anyone can create multiplayer modes based on their favorite ways to play the game. These new modes are immediately shared through Blur’s social network for other players to check out.

Blur is planned for release this fall on the Xbox 360, PS3 and the PC.

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The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

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