Vogster scales back workforce
CrimeCraft and Roboapocalypse developer Vogster Entertainment, have begun laying off development staff, citing a slowdown in work now that both games have finished the development cycle of both games. This is a pretty normal occurrence when you have huge development teams working on games and no work for them.
“Vogster has seen a number of releases this year. As an independent developer, we need to be very strategic in our use of available resources and shift from already launched titles to support the ongoing development and growth of CrimeCraft,” said Daniel Prousline, vice president of development at Vogster. “We regret the necessary staffing changes and the talented employees that this impacts, but it is an unavoidable step in moving to the operational stage of CrimeCraft and optimizing for the development of yet to be announced titles.”
Vogster said that, despite these layoffs, work will continue on new and exisiting Vogster projects.


