2010 Independent Games Festival submissions welcomed

igf 2010 Independent Games Festival submissions welcomed industrySubmissions are now open officially open for the 2010 Independent Games Festival. Nominees for both the main categories and the student showcase need to be submitted by of this year, with the main competition finalists to be announced on January 4, 2010. As always, those games selected as finalists will available in playable form on the Game Developers Conference IGF pavilion and will compete for nearly $50,000 in prizes divided among a number of categories including Excellence in Design, Art, the Audience Award. All will be competing for the $20,000 Seumas McNally Grand Prize.

Winners will be announced on stage at the Independent Games Festival Awards show on Wednesday, March 11, 2010, at the Moscone Center in San Francisco - right before the Game Developers Choice Awards. A list of important deadlines can be found below:

July 1st, 2009 - Submissions are Open

November 1st, 2009 - Submission Deadline, Main Competition

November 15th, 2009 - Submission Deadline, Student Competition

January 4th, 2010 - Finalists Announced, Main Competition

January 11th, 2010 - Finalists Announced, Student Competition

March 9th-13th, 2010 - Game Developer’s Conference 2010

March 9th-10th, 2010 - Indie Games Summit @ GDC

March 11-13th, 2010 - IGF Pavilion @ GDC

March 11th, 2010 - IGF Awards Ceremony (Winners Announced!)

For more information, check out the IGF web site. thanks, indiegames.com

  • Digg
  • Reddit
  • Yahoo! Buzz
Xbox 360 | PS3 | Wii | PSP | DS | PC
The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

Expand Box

© Crispy Gamer, Inc. All rights reserved.

By continuing past this page, and by your continued use of this site,
you agree to be bound by and abide by the User Agreement.