Ubisoft Gains ‘Massive’ Growth
November 11th, 2008, 11:35 am by David Chapman (No Comments)
Late in the day yesterday, Ubisoft announced that it was picking up one of the casualties of the Activision Blizzard merger, and has acquired the assets and all of the personnel of Sweden- based studio Massive Entertainment, as well as the World In Conflict RTS brand.
“We are delighted to welcome the talented team of creators at Massive into the Ubisoft family,” said Christine Burgess-Quemard, executive director of worldwide production studios at Ubisoft. “Ubisoft is growing at an intense pace and our strategy is to ensure the strength of our global creative teams. Massive has put together a group of some of the most confirmed and recognized creators in the industry and I know that their talent and innovation will allow them to seamlessly integrate into our worldwide network of production studios.”
“Massive’s development team places great importance on its freedom to innovate and create games of the highest quality,” stated Martin Walfisz, president and founder of Massive Entertainment®. “We are fortunate to have found in Ubisoft a publisher who shares the same values and understands our mindset. I have no doubt that our future together will offer significant mutual benefit and synergy.”
So, it’s a safe bet that Ubi is planning to continue with the World In Conflict series in the future, giving the company a military based RTS franchise that doesn’t include the words “Tom Clancy” in the title. Check out William Abner’s thoughts on World In Conflict here.
Tags: Activision, Blizzard, Industry, Massive, Merger, Ubisoft, World in Conflict








