Dead Rising: Chop Till You Drop Announced
If you read our E3 prognostication article, you may have seen a little prediction made about a new Dead Rising game being announced at the show. While the Monday after E3 is not exactly an “E3 announcement,” I’m going to take a little time patting myself on the back anyway..
Capcom today revealed that a Dead Rising game is being developed for the Wii and will be ready for prime time this winter. While the new game, Dead Rising: Chop Till You Drop, may share a few elements from the best selling Xbox 360 game, expect a totally different experience altogether.
Dead Rising on the Wii will be a third-person over the shoulder game that is more about over the shoulder shooting and less about free roaming environments and non-linear missions from Otis and that pesky two way radio. For one, the game will use a modified version of the engine built for Resident Evil 4 on the Wii.
Offering an over-the-shoulder third-person view, the game will let players shoot, use environmental objects like benches and umbrellas, procure items and weapons from shops (golf clubs, lawnmowers, frying pans), consume food to raise your health, and of course - shoot lots and lots of zombies.
The game will still offer the indoor and outdoor environments to explore, complete with all the hazards a crowd of flesh eating zombies can provide. The save system has also been tweaked to be more user friendly and more accessible, unlike the Xbox 360 version.
The Wii version is not the same experience that you’ve already enjoyed on the Xbox 360, but with today’s revelations Capcom has left a lot of questions unanswered. Will Frank be under the same pressures of the original? What happens when he dies now? Will photography remain a part of the gameplay? Will Otis ever STFU? Seriously, Otis, enough with the radio bullshit!
Hopefully we’ll be able to shed more light on these and a million other unanswered questions soon.


