Dining With Developers, Vol. 2: Haden Blackman, Part 2
4/17/2009 5:16 PM | 10 Comments | Page 9 of 9
Scott Jones
Status: Coffee makes me feel 4-percent sexier.
Narcisse: One last question. Who are the developers you admire?
Blackman: Todd Howard. I love all the work he's done at Bethesda. And
Fallout 3 was great. So he's one. I don't know many of them by name. But
Crackdown. I loved
Crackdown, and I'd love to know more about the
Crackdown team. You know, how that game came about, what struggles they went through to make that. And the thing that I really admire about
Crackdown was that it was really the first open-world game that came out where the reviews didn't compare it negatively to GTA. It was great.
Jones: [To the waiter] Check, please. Thanks, Haden. We appreciate you sitting down with us tonight.
Blackman: My pleasure. This has been great. And I came with the octuplets line, which is like my best line ever.
[Laughs]
Read Part 1 of the interview.
Don't miss our first installment of Dining With Developers, with Wanted: Weapons of Fate
creators Pete Wanat and Nick Torchia.