Who Develops the Developers?: An Interview With Meggan Scavio, Part 2
3/23/2009 9:07 PM | 0 Comments | Page 3 of 3
So, I think about this all the time. They need to listen to their constituency; they need to listen to the publishers and provide them what they need. I know it's the publishers that make up the ESA board, and they probably can't come to an agreement on anything, but there's got to be a middle ground. The ESA really needs to figure out what they want E3 to accomplish and what the publishers want to accomplish. If it's giant booths again, then it's giant booths again.
Crispy Gamer: Did you say "booths" or "boobs"? That's an honest question. We are talking about E3, after all...
Scavio: [Laughs] They cut that, didn't they? I hope they listen to the press and listen to the publishers so I can go back.
Crispy Gamer: What do you think attendees absolutely have to do while they're at GDC?
Scavio: They should attend the keynotes. They should fill out their feedback forms so we know what they think works in the programming, and what they think doesn't. And I think they should drink lots of water at the parties. Alternate cocktails with water.
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Part 1 of this interview.