Examining the Infinite Noise of the Inner Soul: The Keiichi Yano Interview

The co-founder of iNis in Japan opens up about music, games and game design in general.
4/29/2008 2:54 PM | 0 Comments | Page 1 of 8

Billy Berghammer
Billy Berghammer
Status: Out walking the dog. BRB!
You'd think that two characters having a laser beam-infested guitar battle, or male cheerleaders keeping the beat and saving the stressed-out people of the world would be odd concepts for a game's design, but they're quite common for a small Japanese game developer named iNiS whose first two music game series have garnered cult followings among gamers. Both the Gitaroo Man and Ouendan (Elite Beat Agents outside of Japan) franchises have put iNiS in a small handful of developers who have evolved what we now know as the music game.

After a meal near iNiS' offices in Nakamegero that included such dishes as tripe, chicken and horse sashimi -- meals that were just as strange and delicious to an American gamer as iNiS' game concepts -- I got a chance to catch up with iNiS co-founder and game designer Keiichi Yano.

We get the history behind this boutique developer, learn the origins of Gitaroo Man and Ouendan/Elite Beat Agents, and find out what's better, Rock Band or Guitar Hero, in this extensive interview.

Crispy Gamer: I guess I wanted to start out and get the history about the company and your history in the videogame industry. I know you went to USC and were a Jazz major. Is that correct?

Keiichi Yano: I was a Jazz Studies major, and I played the saxophone.

Crispy Gamer: Was it something you just grew up with?

Yano: I've been in music since the 1st grade, and playing the saxophone since the 5th grade. So yes, I've been doing it a long time. Interestingly enough, I didn't go into USC as a Jazz major, actually; I went in as a mechanical engineering major. I love cars. [laughs] I'm either doing music or I'm building a car. [laughs] It's got to be one or another, right? Get into Mechanical Engineering and go to my Mechanical Engineering 101 class, and it f***ing kicks me in the ass. It's like the first day, and I'm like, "What the f***? I must be in the wrong class!" So I did that for about six months. I was also in the SC Jazz band, so I was kind of doing that on the side. One of the professors said, "Hey, look, we'll give you a scholarship -- why don't you just come over here?" I'm there!

Crispy Gamer: So where were you born?

Yano: I was born in Tokyo, where I lived until I was two. The first place I went was Hawaii; I stayed there until I was five and then went to L.A.

Crispy Gamer: What does iNiS mean?

Yano: It means a lot of things, actually. iNiS is an acronym and it stands for "infinite Noise of the inner Soul." So it's kind of profound. [laughs] What we really want it to say is -- if you've seen our logo, the red square, there's three circles that get bigger as they go out. infinite Noise we mean things -- creative feelings, juices, ideas -- it's all these things that people have in them. It's of the inner soul, so it's in your heart. The logo stands for -- the small one might be one person's idea, but when you let it out it starts to reverberate and harmonize with other things and it gets bigger. The idea is the company starts with a very good idea and has it reverberate across.

« Prev  1  2  3  4  5  6  7  8  Next »  

Share This

  • Stumbleupon Share Button
  • Delicious Share Button
  • Reddit Share Button
  • Slashdot Share Button
  • Fark Share Button
  • Yahoo Buzz Share Button

Comments

Want a new look on the discussion?
» Take It to the Forums

Leave a Comment

You must be logged in to post.
0 / 2000 used

Log In and Post

Log In and Post

The Chatter Box

  • Recent
  • Active
  • Status
ChknKitty

ChknKitty Says

Wow, people win every day in the Chicken Out contest! Sign up and win.

Xbox 360 | PS3 | Wii | PSP | DS | PC
The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

Expand Box

© Crispy Gamer, Inc. All rights reserved.

By continuing past this page, and by your continued use of this site,
you agree to be bound by and abide by the User Agreement.

Log In or Register with Crispy Gamer

  • Register
  • Log In
  • Facebook
Register
Log In

Use your Facebook account to log in to Crispy Gamer

You'll also be able to add your Facebook friends to Crispy Gamer and post your Crispy Gamer activity in your Facebook feed.

Reasons to Join Crispy Gamer

  • It's Free
  • Leave Comments on Crispy Articles and Blogs
  • Enter Contests and Win Great Prizes
  • Converse With Other Gamers in Our Forums
  • Share What’s Up With Custom Status Text
  • Track Your Activity on Your Personal User Page
  • Chat with Friends in Real-Time