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by Paul Semel | 3/17/2009 8:23:28 PM | 1 comments
If you like bossing people around, Overlord's your game. Paul Semel previews the forthcoming sequel.
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by Paul Semel | 3/2/2009 7:09:57 PM | 5 comments
In this upcoming post-Civil War shooter, you use off-kilter technology against your opponents across great heights. Paul Semel talks to Damnation's senior producer.
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by Paul Semel | 2/26/2009 8:48:52 PM | 0 comments
Your wheels meet the ground in DiRT 2, Codemasters' upcoming rally racer. Find out what to expect in Paul Semel's preview.
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by Paul Semel | 1/13/2009 8:58:28 PM | 0 comments
Pandemic takes the scope of its Star Wars: Battlefront series and makes Middle-earth its new playground. Is Conquest more than Battlefront encased in Mithril? Paul Semel reviews.
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by Paul Semel | 1/13/2009 8:58:24 PM | 1 comments
Pandemic takes the scope of its Star Wars: Battlefront series and makes Middle-earth its new playground. Is Conquest more than Battlefront encased in Mithril? Paul Semel reviews.
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by Paul Semel | 12/11/2008 8:19:42 PM | 0 comments
Many games would like you to destroy all humans, but they don't let you be a sadistic alien. Paul Semel reviews Destroy All Humans! Path of the Furon.
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by Paul Semel | 11/25/2008 11:10:05 PM | 0 comments
On the DS, Call of Duty: World at War presents an unrealistic and irritating take on World War II. Paul Semel steps away from the touch-screen massacre to give us his observations.
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by Paul Semel | 11/25/2008 11:07:32 PM | 0 comments
Call of Duty: World at War presents a bombastic, hard-rocking take on World War II. Paul Semel gives us his observations above the din.
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by Paul Semel | 11/25/2008 11:04:17 PM | 0 comments
Call of Duty: World at War presents a bombastic, hard-rocking take on World War II. Paul Semel gives us his observations above the din.
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by Paul Semel | 11/25/2008 11:02:51 PM | 0 comments
Call of Duty: World at War presents a bombastic, hard-rocking take on World War II. Paul Semel gives us his observations above the din.
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by Paul Semel | 11/13/2008 7:57:28 PM | 0 comments
As 007 in Quantum of Solace, you shake -- not stir -- things up with a wave of the Wii remote. Paul Semel reviews Bond's latest adventure on the Wii.
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by Paul Semel | 11/13/2008 7:57:08 PM | 0 comments
As 007 in Quantum of Solace for the DS, you shake -- not stir -- things up with your stylus. Paul Semel reviews Bond's latest adventure on the handheld.
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by Paul Semel | 11/12/2008 8:19:33 PM | 1 comments
In Lightsaber Duels, you can finally swing your Wii remote like a lightsaber, and it will make its own sound. But there are some caveats. Paul Semel reviews this Star Wars fighting game.
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by Paul Semel | 11/12/2008 8:17:40 PM | 0 comments
Tap or tap not; this is no Try. Paul Semel joins the Jedi Alliance and finds the game's DS-specific controls and presentation lackluster.
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by Paul Semel | 11/12/2008 8:01:57 PM | 0 comments
It's unclear what exactly a "Quantum of Solace" measures, but gamers won't have trouble guessing what Quantum of Solace offers them. Paul Semel reviews Bond's latest FPS.
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by Paul Semel | 11/12/2008 8:01:17 PM | 0 comments
It's unclear what exactly a "Quantum of Solace" measures, but gamers won't have trouble guessing what Quantum of Solace offers them. Paul Semel reviews Bond's latest FPS.
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by Paul Semel | 9/25/2008 7:09:43 PM | 0 comments
Afro Samurai will cut you like a ham. Paul Semel has the first look at the upcoming hack-and-slash game based on the Samuel L. Jackson-starring hit anime series.
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by Paul Semel | 9/23/2008 6:16:55 PM | 2 comments
Will Insomniac's shooter be twice as good as the original, or is Resistance 2 rather futile? Read on for Paul Semel's take.
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by Paul Semel | 8/27/2008 8:40:37 PM | 0 comments
With this upcoming fantasy MMO, Mythic isn't just hoping to compete with WoW, it wants to evolve the genre altogether. Paul Semel asked the game's creative director what you need to know -- read on.
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by Paul Semel | 8/27/2008 8:40:31 PM | 0 comments
Mythic is putting the finishing touches on an MMORPG that might make World of Warcraft fans say "Wow." Paul Semel sat down with the creative director of Warhammer Online: Age of Reckoning to find out more.
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by Paul Semel | 8/20/2008 9:14:09 PM | 0 comments
At a recent EA press event, Paul Semel sat down with the executive producer for the Battlefield franchise to find out what you need to know about about this cartoon-style PC shooter. These are the essentials.
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by Paul Semel | 8/1/2008 5:11:22 PM | 3 comments
Is Fallout 3 destined to be Oblivion 2? Paul Semel sat down with the Bethesda's project manager for the game to find out what we can expect in the radioactive sequel.
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by Paul Semel | 7/7/2008 1:00:00 AM | 1 comments
With Gears of War 2 slated for release in the fall, Paul Semel sat down with Epic's Cliffy B to find out what's in the works for this highly anticipated sci-fi shooter sequel. Read on.
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by Paul Semel | 6/20/2008 6:23:35 PM | 0 comments
With the release of the Wii version, Rock Band's console invasion will be complete. Paul Semel sat down with the game's producer to find out what to expect when you take the stage.
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by Paul Semel | 6/13/2008 12:00:00 AM | 0 comments
The Flying Tomato is taking the Tony Hawk route, bringing his board over to videogames. Find out more in Paul Semel's interview with the producer of Shaun White Snowboarding.
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by Paul Semel | 6/11/2008 12:00:00 AM | 0 comments
Different character, different setting, different enemies -- so how, exactly, is this a sequel? Find out in Paul Semel's interview with the creative director of Far Cry 2.
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by Paul Semel | 6/10/2008 5:22:02 PM | 0 comments
With terrific hand-to-hand combat and impressive environmental interaction, could this third-person action title be more than just a game based on the movies based on the books? Find out in Paul Semel's review.
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by Paul Semel | 6/10/2008 5:21:57 PM | 0 comments
With terrific hand-to-hand combat and impressive environmental interaction, could this third-person action title be more than just a game based on the movies based on the books? Find out in Paul Semel's review.
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by Paul Semel | 6/10/2008 12:00:00 AM | 0 comments
Is this upcoming airborne combat title just another Clancy shooter, but with planes? Paul Semel sits down with the lead game designer to get the bird's-eye view.
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by Paul Semel | 6/9/2008 12:00:00 AM | 3 comments
The squad-based gameplay mechanics of Brothers in Arms have always stood out from other WWII first-person shooter series, and as Randy Pitchford told Paul Semel, the third time will be the charm. We've got the inside track on Hell's Highway.
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by Paul Semel | 6/4/2008 12:00:00 AM | 0 comments
Have Traveller's Tales and LucasArts recaptured the old block magic that made the LEGO Star Wars series a success? Paul Semel reviews Indiana Jones' whipsmart videogame debut for Xbox 360.
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by Paul Semel | 6/4/2008 12:00:00 AM | 0 comments
Have Traveller's Tales and LucasArts recaptured the old block magic that made the LEGO Star Wars series a success? Paul Semel reviews Indiana Jones' whipsmart videogame debut for Nintendo DS.
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by Paul Semel | 6/4/2008 12:00:00 AM | 0 comments
Have Traveller's Tales and LucasArts recaptured the old block magic that made the LEGO Star Wars series a success? Paul Semel reviews Indiana Jones' whipsmart videogame debut for the Wii.
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by Paul Semel | 6/4/2008 12:00:00 AM | 0 comments
Have Traveller's Tales and LucasArts recaptured the old block magic that made the LEGO Star Wars series a success? Paul Semel reviews Indiana Jones' whipsmart videogame debut for PSP.
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by Paul Semel | 5/27/2008 7:33:22 PM | 0 comments
With a cartoony look and a not-so-serious war, the free-to-play Battlefield Heroes is aiming for the mainstream. Find out what's behind this unusual series installment in Paul Semel's interview with the game's creative director.
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by Paul Semel | 5/27/2008 7:29:05 PM | 0 comments
It may appear that Pandemic's giving the LOTR universe the Star Wars: Battlefront treatment, but you should expect more than just Elves instead of Ewoks. Paul Semel talks to the game's lead designer.
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by Paul Semel | 5/22/2008 12:00:00 AM | 0 comments
Lara Croft is getting new moves and new looks, but the upcoming Tomb Raider isn't all about her 'do. Paul Semel talks aesthetics and ass-kicking with the creative director of Underworld.
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by Paul Semel | 5/21/2008 12:00:00 AM | 0 comments
The Battlefield franchise is known as a multiplayer-driven shooter series for PCs, but all that may change with the upcoming Battlefield: Bad Company. Paul Semel sat down with the game's senior producer.
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by Paul Semel | 5/14/2008 12:44:31 PM | 0 comments
This weapons-based fighter is getting equipped for the HD era, with online gameplay, new moves and some surprising playable characters. Paul Semel sat down with the game's director to find out what's in store with Soulcalibur IV.
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by Paul Semel | 5/14/2008 12:00:00 AM | 0 comments
This futuristic racing series is getting a next-gen upgrade. Read on for Paul Semel's interview with the producer of WipEout HD.
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by Paul Semel | 5/13/2008 3:02:35 PM | 0 comments
Paul Semel sits down with the game's associate producer to discuss what Sega did to bring this Marvel character from the big screen to your gaming console. Read on.
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by Paul Semel | 5/13/2008 2:35:51 PM | 0 comments
An orphaned son sets out for revenge on the man who killed his father -- sounds like the stuff good action-adventure is made of. Paul Semel sits down with the game's senior producer to find out what's in store for this sword-swinging anime hero.
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by Paul Semel | 5/9/2008 1:38:41 PM | 1 comments
It may go by a different name, but the sequel to the brilliant FPS F.E.A.R. will stay true to its roots. Paul Semel spoke to the lead game designer about the upcoming Project Origin.
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by Paul Semel | 5/8/2008 12:00:00 AM | 0 comments
Now that GTA has hit the current generation of consoles, Saints Row is gonna have to step up its game. Paul Semel asks the sequel's lead designer what's in store.
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by Paul Semel | 5/7/2008 12:00:00 AM | 0 comments
Midway is looking to put the hurt on THQ and its WWE franchise. Studio Head Scot Layne and TNA wrestler Jay "Black Machismo" Lethal tell Paul Semel about the upcoming TNA iMPACT!
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by Paul Semel | 5/6/2008 2:19:30 PM | 0 comments
echochrome may bring M.C. Escher to mind, but it's no illusion. Paul Semel interviews the associate producer of this PSN download.
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by Paul Semel | 5/5/2008 2:53:18 PM | 0 comments
Cypress Hill vs. Country Western? Mariachi vs. Marching Band? Call it a music mash-up, call it a showdown -- just don't call it a knock-off. Paul Semel talked to the executive producer of this upcoming rhythm game for the Wii.
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by Paul Semel | 4/24/2008 2:30:10 PM | 0 comments
As Xbox 360 owners get ready for Unreal Tournament III to make the leap to their console, Paul Semel sat down with the game's senior associate producer at Midway Gamers Day '08 to find out what's in store. Read on.
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by Paul Semel | 4/22/2008 2:37:04 PM | 0 comments
It's not quite the movie and it's not quite the books -- find out what you can expect in High Moon's The Bourne Conspiracy.
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by Paul Semel | 4/17/2008 5:13:45 PM | 0 comments
Months after the PC version was released, Enemy Territory: Quake Wars is getting ready to rock the Xbox 360 and PS3. What can you expect? Read on for Paul Semel's interview with the developers.
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by Paul Semel | 4/16/2008 2:52:59 PM | 0 comments
THQ is doing a face turn with its upcoming WWE SmackDown! vs. Raw 2009, and Paul Semel stepped into the ring with the game's creative manager. Find out what's in store for the superstars of wrestling.
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by Paul Semel | 4/15/2008 2:21:39 PM | 0 comments
The Red Faction series is making a break from its FPS roots and taking a turn for the destructive. Find out more in Paul Semel's interview with the producer of the upcoming Red Faction: Guerrilla.
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by Paul Semel | 4/14/2008 2:26:14 PM | 0 comments
Are you among the legion of PS3 gamers who got to your feet for PixelJunk Monsters? Your standing O has been recognized -- find out more in Paul Semel's interview with the creators of PixelJunk Monsters Encore.
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by Paul Semel | 4/12/2008 1:09:53 PM | 0 comments
Is it Katamari with color? Jell-O for the joystick junkie? Find out more in Paul Semel's interview with the producer of this platforming puzzler, de Blob.
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by Paul Semel | 4/11/2008 10:17:02 AM | 0 comments
More cars, more tracks and single- and multiplayer modes -- it may be a prologue, but this racing sim has got a lot of game. At a recent demo, Paul Semel sat down with Associate Producer Chris Hinojosa-Miranda; check out the interview.
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by Paul Semel | 3/24/2008 12:00:00 AM | 0 comments
Xbox 360 braggarts and Achievement junkies, take note -- you've got nothing on this guy. Find out more in Paul Semel's interview with Knuckles Dawson.
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by Paul Semel | 3/18/2008 12:00:00 AM | 0 comments
Does this hack-and-slash action spin-off from the Might and Magic series spell something new for the realm of dungeon crawlers? Find out in Paul Semel's review.
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by Paul Semel | 3/18/2008 12:00:00 AM | 0 comments
This futuristic FPS shares a lot of common ground with the Battlefield series, but does it claim new territory? Find out in Paul Semel's review of Frontlines: Fuel of War, developed for the Xbox 360 by Kaos Studios and published by THQ.
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by Paul Semel | 3/4/2008 6:49:35 AM | 0 comments
Does this what-if WWII FPS put enough of a twist to the genre? Find out in Paul Semel's review of Turning Point: Fall of Liberty for Xbox 360.
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by Paul Semel | 3/4/2008 6:49:27 AM | 0 comments
Does this what-if WWII FPS put enough of a twist to the genre? Find out in Paul Semel's review of Turning Point: Fall of Liberty for PS3.
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by Paul Semel | 2/1/2008 12:00:00 AM | 0 comments
Long synonymous with the Star Wars franchise, LucasArts is trying to reshape its image -- in the case of one upcoming game, rather literally. Paul Semel talks to assistant producer Jeff Gullett about a terrain-deforming TPS in the works, Fracture. ...
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by Paul Semel | 2/1/2008 12:00:00 AM | 0 comments
What if the United States had never entered WW II -- and the Germans invaded NYC? Get ready for a different sort of WWII FPS: Paul Semel interviews Dean Martinetti, producer of Turning Point: Fall of Liberty from Spark Interactive and Codemasters.
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by Paul Semel | 2/1/2008 12:00:00 AM | 0 comments
If you liked Incredible Hulk: Ultimate Destruction, Radical Entertainment''s got something special in the works for you: Prototype. Paul Semel talked to executive producer Tim Bennison to find out more about this upcoming open-world game.
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by Paul Semel | 2/1/2008 12:00:00 AM | 0 comments
Who would win in a showdown: Alien vs. Predator: Requiem? Or Paul Semel? He took on this action movie tie-in developed by Rebellion Developments and released by Sierra for the PSP -- read his review to find out out who''s left standing.
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by Paul Semel | 1/31/2008 12:00:00 AM | 0 comments
With the current strike, writers in the entertainment industry have had some time for button-mashing, and they''re likely to recognize some names in the on-screen credits. Paul Semel interviews ''NCIS'' writer and co-writer of CoD4 Jesse Stern.
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by Paul Semel | 1/31/2008 12:00:00 AM | 0 comments
In a series known for hot online multiplayer action, this LucasArts release lets you take off on your own. Is the Force strong with this TPS developed by Rebellion? Find out in Paul Semel''s review of Star Wars Battlefront: Renegade Squadron.
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by Paul Semel | 1/30/2008 12:00:00 AM | 0 comments
The bizarre Adult Swim cartoon makes its way to the small screen in a courtroom-style visual novel featuring many recurring characters. Paul Semel reviews Harvey Birdman: Attorney at Law, developed by High Voltage and published by Capcom for PSP.
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by Paul Semel | 1/30/2008 12:00:00 AM | 0 comments
The bizarre Adult Swim cartoon makes its way to the small screen in a courtroom-style visual novel featuring many recurring characters. Paul Semel reviews Harvey Birdman: Attorney at Law, developed by High Voltage and published by Capcom for the ...
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by Paul Semel | 1/20/2008 12:00:00 AM | 0 comments
The Burnout racing series has long been a favorite of gearheads with a need for speed. For the upcoming Burnout Paradise, Criterion Games has tricked out the ride like never before. Paul Semel interviews the game''s executive producer Nick Cannon.
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by Paul Semel | 12/27/2007 12:00:00 AM | 0 comments
It''s Spy Vs. Spy…with a massive twist. Paul Semel interviews Lead Designer Hal Milton and Executive Producer Matt Wilson about Sony Online Entertainment''s upcoming shooter MMO for PS3 and PC, The Agency.
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