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by Billy Berghammer | 11/6/2008 7:02:55 PM | 0 comments
The Chimera have invaded the United States, and Nathan Hale only has 19 hours to live. But on the bright side, the scenery's prettier, and you can bring friends. Billy Berghammer reviews Resistance 2.
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by Billy Berghammer | 10/24/2008 4:47:38 PM | 0 comments
Final Fantasy fans get their ultimate fantasy fulfillment in Dissidia, a fighting game starring the protagonists of each FF game facing off against their nemeses. Billy Berghammer takes a first look.
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by Billy Berghammer | 10/23/2008 6:27:38 PM | 0 comments
The Patapon keep on marching in Patapon 2: Don Chaka, which adds a four-player mode and a Hero Patapon that leads the way. Get the lowdown from Billy Berghammer.
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by Billy Berghammer | 10/23/2008 6:27:30 PM | 0 comments
What's better than playing ninja? Playing a hand-drawn ninja with more than 100 swords, perhaps. Billy Berghammer gets a sneak peek at this action-RPG from the makers of Odin Sphere.
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by Billy Berghammer | 10/20/2008 4:12:47 PM | 0 comments
Kingdom Hearts games are multiplying like rabbits, with two new spin-off titles being simultaneously developed for the DS and the PSP. Billy Berghammer eyes the offspring with a somewhat skeptical eye.
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by Billy Berghammer | 10/20/2008 4:11:24 PM | 0 comments
Kingdom Hearts games are multiplying like rabbits, with two new spin-off titles being simultaneously developed for the DS and the PSP. Billy Berghammer eyes the offspring with a somewhat skeptical eye.
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by Billy Berghammer | 10/17/2008 5:03:46 PM | 0 comments
With the ability to jump seamlessly from offline to online questing, White Knight Chronicles may not be your typical Japanese RPG. Billy Berghammer reports on his encounter with the developers at Tokyo Game Show 2008.
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by Billy Berghammer | 10/14/2008 6:18:48 PM | 3 comments
Halo 3: Recon takes away the superhuman abilities you enjoyed as Master Chief and puts you inside a strange new helmet -- that of the fearsome Orbital Drop Shock Trooper. Billy Berghammer gets the lowdown on this standalone expansion.
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by Billy Berghammer | 10/9/2008 8:06:54 PM | 0 comments
How many ninjas does it take to saturate the market? As Ken Ogawa in Ninja Blade, the latest from the creator of the Otogi series, you will defend Tokyo with your ninja aptitude. Billy Berghammer gets a sneak peek.
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by Billy Berghammer | 10/9/2008 1:35:19 PM | 0 comments
It's that time again -- will you enter the Iron Fist Tournament? At TGS 2008, Billy Berghammer goes hands-on with a pre-release arcade version of Tekken 6: Bloodline Rebellion.
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by Billy Berghammer | 10/6/2008 7:24:46 PM | 3 comments
Alan Wake, the next game from the makers of Max Payne, has had gamers in the dark since 2006. With a new trailer hitting Finland's shores, Billy Berghammer asks Remedy's lead writer about the major inspirations and themes underpinning the game.
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by Billy Berghammer | 9/26/2008 6:17:02 PM | 2 comments
The body slams continue in the latest wrestling game by THQ and Yuke's. Billy Berghammer gives a preview build of WWE Smackdown vs. Raw 2009 the old trial-by-beer test.
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by Billy Berghammer | 9/23/2008 12:00:00 AM | 0 comments
After promising gamers a massive open world, seamless co-op and tons of destructible environments, does Pandemic deliver? Billy Berghammer wrought havoc in the sequel to Mercenaries to find out.
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by Billy Berghammer | 9/19/2008 6:50:26 PM | 0 comments
Operation Flashpoint 2: Dragon Rising tries to live up to the tactical richness of the original. Will you accept this mission? Read on for a field communiqué from Billy Berghammer.
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by Billy Berghammer | 9/17/2008 7:41:44 PM | 2 comments
A dynamic game environment and the chance to play as your favorite spy are two of Alpha Protocol's main draws. Billy Berghammer digs up some firsthand evidence.
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by Billy Berghammer | 9/12/2008 6:24:10 PM | 1 comments
Slick combat, distinctive bosses and fatal, shape-shifting hair make Hideki Kamiya's Bayonetta an intriguing action title. Get the lowdown on that hair from Billy Berghammer.
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by Billy Berghammer | 9/11/2008 7:01:09 PM | 11 comments
Will Liberty City be worth the trip on a PC? Graphical enhancements, gameplay movies and more multiplayer mayhem -- Billy Berghammer tells you what's new in this upcoming port.
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by Billy Berghammer | 9/10/2008 11:44:45 PM | 1 comments
With Marvel out of the picture, the creator of City of Heroes and City of Villains turns to the Champions universe for its new MMO. Billy Berghammer checks out what makes Champions Online different from the competition.
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by Billy Berghammer | 9/8/2008 5:59:58 PM | 0 comments
The original was perhaps the biggest RTS of all time, and its rabid, Zerg-like hardcore contingent is still going strong. Billy Berghammer speaks with Blizzard about introducing the next generation of gamers to StarCraft II.
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by Billy Berghammer | 9/5/2008 7:43:45 PM | 1 comments
When it comes to the third Diablo, the devil is in the details. Billy Berghammer sat down with the game director and lead designer to find out where the game is today.
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by Billy Berghammer | 9/4/2008 8:15:02 PM | 0 comments
After promising gamers a massive open world, seamless co-op and tons of destructible environments, does Pandemic deliver? Billy Berghammer wrought havoc in the sequel to Mercenaries to find out.
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by Billy Berghammer | 9/4/2008 8:14:55 PM | 5 comments
After promising gamers a massive open world, seamless co-op and tons of destructible environments, does Pandemic deliver? Billy Berghammer wrought havoc in the sequel to Mercenaries to find out.
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by Billy Berghammer | 8/21/2008 9:01:49 PM | 1 comments
With gorgeously detailed visuals, unorthodox controls and countless possible outcomes for players, this game is stealing the show at the Leipzig Games Convention. Billy Berghammer got an early look -- read on.
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by Billy Berghammer | 7/31/2008 6:19:59 PM | 0 comments
EA Sports President Peter Moore sat down with Billy Berghammer to discuss some big changes in the works for Madden, NBA Live and more.
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by Billy Berghammer | 7/25/2008 10:41:24 PM | 2 comments
E3 is not the sleek and powerful machine it used to be, but while some say it's time to scrap the run-down show altogether, Billy Berghammer thinks it can be restored. Read on for the how-to manual.
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by Billy Berghammer | 7/24/2008 9:01:49 PM | 1 comments
You've heard so much about it, you feel like you were there, right? Billy Berghammer gets you even closer with shots he took at the event. Have a look inside E3 2008, in all its nerdy glory.
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by Billy Berghammer | 7/23/2008 11:07:27 PM | 0 comments
The classic football franchise is preparing to celebrate its 20th anniversary -- yep, you read that right -- with this edition. Billy Berghammer ran through some drills with the game to bring you the essentials.
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by Billy Berghammer | 7/22/2008 8:28:47 PM | 0 comments
What will your Miis make of the City Folk moving in on the Wii? Billy Berghammer got an early look at E3 -- here's what you need to know.
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by Billy Berghammer | 7/21/2008 6:26:57 PM | 0 comments
Ubisoft picks up where Crytek left off, bringing this open-world first-person shooter to Africa. Is the sequel a far cry from the original? Billy Berghammer got his hands on the game at E3.
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by Billy Berghammer | 7/18/2008 6:32:23 PM | 0 comments
Valve is getting ready to team you up to battle some zombies in this fast-paced first-person shooter. Billy Berghammer fought for his survival at E3 to bring you the essentials.
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by Billy Berghammer | 7/17/2008 7:28:28 PM | 0 comments
Before its release, the original Killzone was touted to be a "Halo-killer" (it wasn't). Will the sequel pick up the banner? Billy Berghammer got his hands on the game at E3.
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by Billy Berghammer | 7/17/2008 6:06:33 PM | 5 comments
Although Activision stayed out of E3 this year, Billy Berghammer was able to get an early look at the upcoming Call of Duty game at a demo not far from the show. Here's how the WWII shooter is shaping up so far.
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by Billy Berghammer | 7/16/2008 12:55:07 PM | 0 comments
Leveling up + gunplay = a role-playing shooter? Gearbox Software is up to something interesting with this one. At E3, Billy Berghammer got an early look at the action.
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by Billy Berghammer | 7/16/2008 12:35:31 PM | 3 comments
It looks like the Force is strong with this upcoming action game from LucasArts. At a hands-on demo at E3, Billy Berghammer stepped into the role of Darth Vader's apprentice -- here's what you need to know.
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by Billy Berghammer | 6/20/2008 6:43:24 PM | 2 comments
Tom Chick might not have made many friends with MGS fans when he called their recently released finale "a terrible, terrible game." Billy Berghammer is one of them, and he's sticking to his guns. Read on for his side of the Solid Snake story.
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by Billy Berghammer | 6/6/2008 7:00:05 PM | 0 comments
Silent Hill fans, get ready for a haunting homecoming. Find out what's so shady about Shepherd's Glen in Billy Berghammer's early look.
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by Billy Berghammer | 5/29/2008 5:53:23 PM | 0 comments
The Hulk is getting ready to roar on the new generation of consoles. Will this be just another movie tie-in or a double-dose of destruction? Find out the latest in Billy Berghammer's preview.
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by Billy Berghammer | 5/29/2008 12:00:00 AM | 0 comments
Billy Berghammer sat down with the whip-toting mastermind behind Konami's Castlevania series to get the lowdown on the latest adventure, future plans for the Wii, and his wishlist for a new DS.
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by Billy Berghammer | 5/27/2008 7:33:04 PM | 0 comments
All the gore, a little less pain -- Ninja Gaiden is getting a little more user-friendly. Read on for Billy Berghammer's preview of Ryu Hayabusa's upcoming ultraviolent outing.
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by Billy Berghammer | 5/23/2008 1:58:13 PM | 0 comments
Billy Berghammer talks to Microsoft Game Studios head Shane Kim about games in the works, the Rare Wii remote rumor and the next next-generation console. Read on.
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by Billy Berghammer | 5/23/2008 1:58:08 PM | 0 comments
A new heroine, lots of environments and more monster-slaying action -- Castlevania is coming back for round three on the DS. Check out Billy Berghammer's preview.
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by Billy Berghammer | 5/23/2008 1:58:02 PM | 0 comments
While Team Ninja prepares for the Xbox 360 debut of its ultraviolent action series, Billy Berghammer sat down with studio head Tomonobu Itagaki to talk about the changes in the works for Ninja Gaiden II.
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by Billy Berghammer | 5/7/2008 12:00:00 AM | 0 comments
New fighting mechanics and unbelievable match-ups -- welcome to Mortal Kombat vs. DC Universe. Billy Berghammer sat down with Midway's creative director to find out what's in store.
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by Billy Berghammer | 4/29/2008 2:54:30 PM | 0 comments
The "music game" genre owes some of its evolution to cult favorites Gitaroo Man and Elite Beat Agents. Find out more in Billy Berghammer's interview with the co-founder of developer iNiS.
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by Billy Berghammer | 4/23/2008 8:27:30 PM | 0 comments
At Midway Gamer's Day 2008 in San Francisco, Paul Semel sat down with Epic Games' VP Mark Rein to talk about some Unreal games in the works. Read on.
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by Billy Berghammer | 4/23/2008 3:34:07 PM | 0 comments
At the recent Midway Gamer's Day in San Francisco, Billy Berghammer got a look under the hood at what's in the works for the Unreal Engine. Will the upcoming UT3 make it purr for 360 gamers? Find out more.
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by Billy Berghammer | 4/22/2008 3:20:51 PM | 0 comments
What happens when worlds collide? The MK fighting franchise is getting some comic relief, and Billy Berghammer caught an early look at Midway's Gamers' Day 2008 in Las Vegas. Read on.
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by Billy Berghammer | 4/4/2008 6:45:31 AM | 0 comments
Billy Berghammer traveled to Japan to preview the finale of Solid Snake's action saga. Get the inside story on the upcoming Guns of the Patriots.
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by Billy Berghammer | 3/14/2008 12:00:00 AM | 0 comments
The man behind Too Human talks about what's on the horizon for developer Silicon Knights. Read on for the final installment of our interview.
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by Billy Berghammer | 3/13/2008 12:00:00 AM | 0 comments
As Too Human gets closer to becoming a reality on the Xbox 360, Billy Berghammer sat down with Silicon Knights President Denis Dyack. Read on for Part Two of the interview.
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by Billy Berghammer | 3/11/2008 12:00:00 AM | 0 comments
After numerous delays and reinventions, Too Human is getting closer to becoming a reality on the Xbox 360. Read our interview with Silicon Knights President Denis Dyack.
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