Modern Warfare 2 (Xbox 360)

Modern Warfare 2
11/13/2009 12:39 PM | 25 Comments | Page 1 of 2

User Ratings (5 total)

20% Buy | 40% Try | 40% Fry

My Rating

Modern Warfare 2 (Xbox 360) Game Box
What's Hot: Superlative multiplayer and standalone co-operative challenges

What's Not: Disappointing single-player storyline
Tom Chick
Tom Chick
Status: Battle dancing
OK, let's get this out of the way. In one of the early missions in Modern Warfare 2, you play an undercover soldier who has infiltrated a Russian terrorist group. You participate in an attack on an airport. You play through the mission, moving slowly through carefully scripted and graphically presented carnage. You're invited to participate in the massacre. You don't have to actively shoot any unarmed victims, but you do have to watch. And you do have to participate in the ensuing shootout with police. There's some guff in the exposition about why you don't stop it. But the real reason you don't stop it is because the developers at Infinity Ward want the publicity.

The mission is an unmitigated success! Modern Warfare 2 is probably going to be the biggest game of 2009.

The mission is also reprehensible trash, all the more reprehensible for how poorly it serves the narrative, not to mention how implausible it is. Anyone who claims this interactive airport massacre somehow has value for the way it "raises important issues" or "elicits strong emotions" or "makes you think" is as tone-deaf as Infinity Ward and Activision. As the companies demonstrated in their last collaboration, there are ways to do these things without resorting to this sort of cheap shock and "uhh..."

Call of Duty: Modern Warfare 2
For the purposes of this review, we'll pretend this scene didn't happen.
In response to pre-release reactions to this scene, Infinity Ward patched into the game a disclaimer that pops up as soon you start Modern Warfare 2. It asks if you'd like to skip a potentially disturbing level. I sincerely hope you won't skip it, because I want you to know what you're supporting when you buy this game.

However, in the interest of fairness, I'm going to review this game as if I'd elected to skip the scene. I'm going to pretend this is a better world in which a wildly successful videogame company doesn't feel the need to compromise its integrity by shoving my nose in the lurid sensationalism of civilian massacre porn that doesn't advance their game one whit.

WWPSD: What would Patrick Swayze do?

The most disappointing thing about Modern Warfare 2 is how poorly the single-player campaign lives up to the previous game. Call of Duty 4: Modern Warfare was a trenchant, canny, shrewdly told story about the nature of warfare in the modern world. Now Modern Warfare 2 is a confused mishmash of levels minus any real connective tissue, much less any sort of overarching narrative. It's a desultory trip through several locations where you do the usual shooter things like taking out SAM sites, sniping guards, riding vehicles, manning turrets, and getting to the chopper.

Call of Duty: Modern Warfare 2
Windshield wipers not included.
The twist is supposedly that you're fighting them over here even though you also fought them over there. Unless you count the awful snowmobile chase and the absurd bullet-time door breaches, the suburban USA settings are about the only new things you get in Modern Warfare 2. But I'm not sure you can say they're new when games like Blacksite: Area 51 and Battlefield 2: Modern Combat have already done the same thing, on the same stage, with pretty much the same players. And it seems like every third real-time strategy game has me defending Washington D.C. Been there, done that, got the T-shirt, wore it out, and I've long since used it as a rag when I clean out the garage. All this "Red Dawn" hooey is fine for silly fantasy fare, but in a supposedly relevant and ever-so-slightly realistic series like Call of Duty, it's laughably out of place. At this rate, Modern Warfare 3 will take place on the moon. And given one of Modern Warfare 2's most ridiculous scenes, they already have some of the assets ready to go!

When it's all over, it makes no sense. This thing is about as comprehensible as a Metal Gear Solid game, but without the benefit of being Japanese, meta, or slow. It's not clear who's doing what to whom, why you're going anywhere, what you're doing there, how this mission relates to that mission, who that guy is, or why Price is reciting some sort of bad LiveJournal poetry during the last few missions. At least I think it was Price. Wait, isn't he the bad guy? Or did someone else launch the nuke? It's a pretty poorly told story that can't distinguish characters named Price, Soap, Roach, Ramirez, MacTavish and Allen. In fact, I think some of those names might be the same guy. It's telling that Modern Warfare 2 dispenses with the waypoint marker that always told you where to go. In many of the levels, you're left to sort of wander until you find the exit. This accurately captures the experience of trying to follow the story.

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Comments

  • mariofan112
    mariofan112

    1/10/2010 11:29:07 AM

    this game is amazin stop dissin it because of no russian they give you the choice to skip it

    Reply »
  • DoomRulz
    DoomRulz

    11/23/2009 3:51:42 PM

    @Catastrophic1:


    @Catastrophic1:

    No one plays for the SP? Really? How many gamers do you know?

    Reply »
  • Catastrophic1
    Catastrophic1

    11/16/2009 10:20:04 AM

    @HaitianSensation:

    Stop playing around with people's emotions. Nobody plays these games for the single player campaign.

    Reply »
  • HaitianSensation
    HaitianSensation

    11/16/2009 9:35:08 AM

    I bought it for the Single player AND multiplayer. SP is still a viable part of the game for me. The action sequences were great. Come on, sweeping down onto a Russian castle on a Little Bird helicopter with jets flying around, how does that *not* get the adrenaline pumping? Multiplayer is still the main focus. I was playing COD4 online right up until MW2. While the SP campaign might have some faults, I still enjoyed myself and while others might disagree, I can respect that. I just think that in terms of SP and MP, you can't do much better than CoD4 and MW2.

    Reply »
  • robert preece
    robert preece

    11/16/2009 1:48:54 AM



    Reply »
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  • strictmachine
    strictmachine

    11/15/2009 6:38:18 PM

    just finished single player mission....i had an absolute blast with this game. LOVED IT!!! i found it to be just the right length to keep me engaged (i have total ADD) and now i'm right addicted to multiplayer (getting better, but it's not quite as frustrating as Gears of War multiplayer. All in all, i give it two thumbs up- i know that i'll be replaying this at a tougher level.

    Reply »
  • Sketched Gecko
    Sketched Gecko

    11/15/2009 4:15:37 PM

    All I have read so far is people who say "I haven't played the mission but I saw it on YouTube and it looks horrible" or No Russian makes No Sense in the game. Well it is the game. It's the basis for everything that happens from Shepard picking you up to the war to the Nuke launch. The story isn't meant to be laid out like I laid it out for everyone. You are a soldier in this game. All you can go by is your orders, the whispered conversations from your COs and the mission briefings, just like this game is made. Any true gamer who likes this series will get the story, any casual gamer who plays it will be unable to follow it because you aren't ready for the complexities of our sport. This game is about WAR. It's not pretty, it's not supposed to make sense, events happen that no one has control over. That's what No Russian is for. It's an event, that you have no control over it. Your government requires you to be there, Makarov is glad you are there, and the game puts you there so it has a staple for the story. Stop complaining about No Russian. This is not meant to be just a game, this is meant to be a work of art about the realities of war, the horrible nightmares it can be, and what some people are required to do so people like you and me can complain about a game the portrays what they do.

    Reply »
  • Mr_Adam
    Mr_Adam

    11/15/2009 3:37:39 PM

    @Sketched Gecko:

    I've never seen a post where a "spoiler" tag was more appropriate.

    I'd congratulation you on pissing off countless people, but I doubt many people will actually take the time to read that abortion of a paragraph. There should be an "Enter" key to the left of the "L" key on your keyboard - think about using it.

    Reply »
  • Sketched Gecko
    Sketched Gecko

    11/15/2009 11:25:41 AM

    Okay, here's what happens in Modern Warfare Two since the only people whining don't seem to play the game. You start out as running an assault course to prove you can do what they say you can do, then you go on an emergency mission to clear out hostiles. Shepard finds you and you made it through all right so he and his CIA team help you get in place to work with Makarov, find his targets, and stop him. Makarov knows, so he creates a horrible massacre that would have the Russian people up in arms and leave a registered American soldier there with the smoking gun in hand (This is what the airport shootout was for) He orchestrated the war. Zachaev was a Russian national selling weapons to terrorists to try to bring down the oppressive United States, so the Russian people who have been pissed at our free trade since around WWII thinks he isn't so bad. Price killed Zachaev and it turns out instead of dying, the Russian capture him and hold him in the Gulag, the Russian equivalent of the Alcatraz (Hence the shower shoot-out similar to the movie the Rock starring Nicolas Cage and Sean Connery). Price knows that sense Makarov made the US look like douchebags and Russian Haters he has to escalate and make it look like Russia goes too far, hence the nuclear weapon which we all know we can fight as many conventional wars as we want but once a nuke gets involved everybody tries to stop the guy who used it.
    The Russians attacked DC because if you take out the DOD, the Pentagon, and The White House you've pretty much destroyed every iconic bastion of safety in the US and we put them all within one-hundred miles of each other, that's why you're fighting in Virginia and DC. In the end, Shepard didn't approve of Price's plan, but it happened so he has to clean up the witnesses (Ghost, Roach, Price, and MacTavish) and become a great big war hero since five years ago he lost the garrison of 30,000 soldiers in the Iraq when the nuke was set off. That's the story in 2000 letters.

    Reply »
  • KingArmery
    KingArmery

    11/15/2009 12:11:31 AM

    @strictmachine:

    She is pretty pretty.

    Reply »
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  • strictmachine
    strictmachine

    11/14/2009 12:16:45 PM

    for what it's worth, Morgan Webb reviewed the game this past week on X-PLAY and said of the airport scene:

    "...in context the scene makes sense...while it may offend some, it's not just for shock value. It's a narrative risk that was boldly taken and the story is better for it"

    and while she's MUCH hotter than Tom, i understand her opinion isn't the only one...but damn- she's hot eh?? :)

    Reply »
  • Catastrophic1
    Catastrophic1

    11/13/2009 8:31:52 PM

    @TomChick:

    No, in reading it again, I guess I was interpreting it wrong, my bad.

    I think it's funny the game is catching a lot of flack over the single player. Honestly, did anyone actually buy it for the single player mode?

    Reply »
  • Newbrof
    Newbrof

    11/13/2009 5:58:38 PM

    It is the biggest selling game in selling-game-history so far. So the sad thing is, that they did that part right and now think they are the masters of all gaming and MW3 will be even worse and it will sell even more. They are unstoppable now. Fry it!

    Reply »
  • strictmachine
    strictmachine

    11/13/2009 5:29:26 PM

    I hate to say it, but i'm actually really enjoying the single player campaign. however, i must also say that besides playing COD on the psp, this is my first whack at the COD franchise. i will say that i agree with the fact that i really don't know what the hell i'm doing at times (weak meshing of the story), but perhaps its because i'm missing some dialogue cuz i've got my volume on low as to not wake my family). i'm loving the sniping and some of the weapons, and the graphics are absolutely brilliant in my opinion. as a first time player, it has peaked my interest to rent the previous COD titles and put my Gears of War disc back in it's case for awhile.

    Reply »
  • GreatUncleBaal
    GreatUncleBaal

    11/13/2009 4:51:49 PM

    I treated it as a Hollywood blockbuster in terms of realism and found I could deal with it better that way - it's a shame there's not really a mission that's a patch on the Pripyat sniper levels from COD4.
    What irritated me the most was the amount of times the narrative chose to make me powerless, for example by having me knocked unconscious at the end of a long mission where I had up until that point enjoyed a Wolverine-style mutant healing factor. It felt like a lazy mechanic for them to shoehorn in whatever cut-scene they felt like.

    Reply »
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  • girlgamer21
    girlgamer21

    11/13/2009 3:42:36 PM

    @evohollywood:

    damn it i missed it. and i doubt he was looking for me but thanks. lol

    Reply »
  • evohollywood
    evohollywood

    11/13/2009 3:34:01 PM

    @girlgamer21:

    Awwwww it just ended girlgamer! Scott Jones was looking for you!

    Evan

    Reply »
  • girlgamer21
    girlgamer21

    11/13/2009 3:22:04 PM

    Where is the live chat?? i can't find it :(

    Reply »
  • TomChick
    Game Trust Member
    TomChick (Game Trust Writer)

    11/13/2009 3:20:20 PM

    @Catastrophic1: Yes, what Mr. St0rm said. I hope it didn't sound like I was making that dramatic a leap. Infinity Ward may have lost their storytelling chops and their sense of decency, but I don't think they advocate the murder of innocent people!

    Reply »
  • w1ndst0rm
    w1ndst0rm

    11/13/2009 2:04:32 PM

    @Catastrophic1:

    That is not what he was referring to. I think he was saying you support games that tell a story poorly or in a very flawed and dishonest manner.


    Tom, "shock and "uhh..."" is an awesome line.

    Reply »
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  • Catastrophic1
    Catastrophic1

    11/13/2009 1:56:26 PM

    "It asks if you'd like to skip a potentially disturbing level. I sincerely hope you won't skip it, because I want you to know what you're supporting when you buy this game."

    Tom, are you stating that buying this game supports the killing innocent people? Thats very exaggerated. If not, what exactly does it support?

    Reply »
  • Mr_Adam
    Mr_Adam

    11/13/2009 1:20:45 PM

    As I read my comment, it appears that I feel the single player is garbage. That is not my intention, rather I believe the overwhelming appeal of Call of Duty games is the multiplayer. I believe that Infinity Ward could produce a multiplayer only game while maintaining astounding sales numbers. This would also result in expanded multiplayer abilities (more maps/gameplay modes/etc.)

    Reply »
  • Aszurom
    Aszurom

    11/13/2009 1:17:28 PM

    This game has single player?

    Reply »
  • Mr_Adam
    Mr_Adam

    11/13/2009 1:16:57 PM

    It seems like the single player for MW2 was an "add-on" much like multiplayer is considered an "add-on" for other games. If the main draw for Call of Duty games is multiplayer, doesn't it seem logical to produce a multiplayer-only game (it worked for Warhawk)?

    Reply »
  • KHo
    KHo

    11/13/2009 12:59:53 PM

    I think you're giving too much credit to the COD4 story line (in that you're disappointed with the story line in MW2). As I played through COD4, I didn't really care that I was changing characters, I was just progressing in the game. I did enjoy some of the unique elements like the nuke death and the AC-130 scene (almost a minigame). Bummer that MW2 couldn't have had a few more creative elements like that.

    Reply »
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