The Sims 3 (PC)

Hey look, more Sims!
6/3/2009 3:02 PM | 10 Comments | Page 1 of 3

What's Hot: New personality traits like unlucky and clumsy mean you can finally create that Gilligan character you always wanted.

What's Not: EA is holding back some of the best stuff for download.
Buy It!
David Thomas
David Thomas
Status: Ever just feel like eating cookies?
Ted had a great idea:

Tiny animals.

We'd been friends long enough for me to appreciate the genius of the notion, and to realize that it would never happen. He's a book agent, after all. Not a genetic scientist.

Still, Ted figured that if you could bioengineer exotic animals -- elephants, giraffes, water buffalo -- to about the size of a small house pet, you'd have a viable business. I mean, how precious would it be to own a Chihuahua-sized rhino? Teeny tiny things are just so cute!

The Sims 3
I really don't know if you can do this in the game, but it looks like fun.
Ted dreamed it up, but Will Wright built it -- teeny, tiny, cute little human beings that you could own and nurture. Some people have kids as the ultimate social experiment, and some try out their most dangerous experiments in life manipulation by playing The Sims.

Ten years later The Sims 3 arrives. Like a good Catholic family, The Sims 3 is tied to a rhetoric of progress. With each new arrival, hope soars that, where its older siblings were retarded or unsophisticated, this little guy will be the Ivy League genius, the golden child, the progeny that will define the entire Sims family. In a word, The Sims 3 comes with all the expectation that it will just be better than all the other Sims games that have come before.

And as bright and smart and perky and filled with potential like a new puppy as the new version is, the apple never falls far from the tree. The Sims is the Sims and The Sims 3 is, for better or worse, more of the same.

Here I'd like to take a short break from your normally scheduled game review to point out something seemingly trivial, but central: the release date.

Today, the long-planned and carefully orchestrated Sims 3 release date, also happens to be the day before E3 proper, or the second day of E3 in practice -- or, in the parlance of marketing, a period of time banned for any marketing communication not directly related to the biggest event on the videogame calendar. Why release one of the biggest games of the year -- shoot, the decade -- during E3?

The Sims 3
Yes Glen, I will search for unicorns in space
Simple.

You don't care.

And for good reason.

E3 may augur the fortunes of new games and steadfast game franchises from Far Cry to Mario. But for the people who buy The Sims, E3 is just a location on a Battleship game board. Caring about the launch of a game like The Sims 3 during the hubbub of a videogame trade show is like worrying about slotting Oprah opposite "Jackass" on the television schedule. Let's just say that the audience is a little different.

That's right. The Sims is the Oprah programming in the world of "Jackass" gamers.

The only reason that "gamers" care about the Sims franchise is because they have forgotten that it was never cool to play The Sims. To wit:

Flash back to E3 -- party like it's -- 1999. That was the year that Sid Meier launched the sublime Alpha Centauri, Final Fantasy VII defined the fantasy genre on the console, Planescape: Torment offered a glimpse of the rich narrative possible in the medium, and Seaman proposed that the Dreamcast was actually a platform for art. In the wake of this golden outpouring of interactive creativity, that straggly dude that made SimCity and SimAnt was hoarsely demoing a game on the show floor about taking out the trash and remembering to shower. He had exactly one thing in his favor at that E3, and that was that SimCity had made a lot of money. But in those days, you were only as good as your last hit, and Will Wright was screaming into the E3 maelstrom that it was worth straining to hear all about the innate fun in making sandwiches and falling in love.

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Comments

  • CG-Prophet

    9/25/2009 6:32:14 AM

    @Anansii:

    You seem pretty angry about The Sims 3 and to enjoy swearing. Perhaps working the needles on your Rod Humble voodoo doll will make you feel better.

    Reply »
  • Anansii
    Anansii

    9/24/2009 9:45:10 PM

    To the above: grow a fucking imagination.

    To the reviewer: you are for shit.

    This game TS3, for those who've actually played it unlike yourself, is a lame, ill-executed, crap excuse for a franchise extension. The whole point you've wildly missed in your utter phobia about anything but shoot/blow/destroy type games (talk about boring) is that TS2 sim design was such that a player actually gave a shit about what happened to their creations, unlike the grindy, dance like a mouth-breathing moron, 'I have no history thus you won't care at all about me enough to buy expansion packs' sim design inflicted by TS3.

    SIMS GAMES AREN'T ABOUT COLLECTING SHIT, ROD HUMBLE. They're about creation of sims, their families & life strategies, time management, working for or against sims you make or draw into other sim families.

    TS3 sims go into a workplace/mausoleum/restaurant & I get to READ about it. Cheat much?

    Humble and Co. have made a game about collecting crap, yet you switch to another lot to play & the previous family's inventories full of collected crap ARE DELETED BY DESIGN. Wtf?!

    The fucker shipped broken too, just like all the pre-release pirates said it was. You shitty non-reviewing reviewer, you. A major ingame utility (story progression toggle) WAS SHIPPED BROKEN. You lame-ass excuse for a 'journo', get bent.

    This game is so full of fail I would run out of characters from ripped-off consumer profanity alone. Buy the game & then buy the rest of the content from that shitty store that not only sells broken crap but is shared instantaneouly on 3rd party sites - fixed, no less, & for free.

    Try playing the fucking thing as it was 'meant to be played', or better - get someone who knows what they're dealing with to play it, & then tell people what they're buying: a bullshit effort done by people who had no business making a life simulator for people who've done nothing but buy all the previous, & superior, forms of the game FOR YEARS on end.

    You lazy fuck.

    Reply »
  • dess
    dess

    6/5/2009 9:37:59 PM

    yo

    Reply »
  • CG-Prophet

    6/4/2009 7:57:11 AM

    @Bullet_Witch:


    See i'm not the only one that has "experimented" on my sims.

    Reply »
  • Bullet_Witch
    Bullet_Witch

    6/4/2009 4:49:22 AM

    build a room thats just 4 walls no doors no windows and nothing in it toilets food bed nothing.Put as many sims as you can into the house and make them all mean.Lol they die eventually .Or just put the carpet and fireplace and no doors and watch em burn..

    Reply »
  • CG-Prophet

    6/3/2009 11:20:48 PM

    @CaptainHomeless:

    Oh there's a story and it involves people that sometimes deficate and urinate in the living room. Your best bet? Install a carpet next to a fireplace and let nature take its course ;)

    Reply »
  • CG-Gabe

    6/3/2009 10:13:49 PM

    @CaptainHomeless:

    I think you have to understand that not everyone is minmaxing. It actually is possible to create your own "story" about a screwed up family and their interactions with the other families.

    Reply »
  • DavidThomas
    DavidThomas

    6/3/2009 9:42:33 PM

    Narrative-wise, I don't think its fair to expect some cinematic plot line. The Sims has always been a soap opera, and that follows the peculiar narrative logic of the serial. So, you move from the happy home plot to the wandering eye plot, to the career-first plot to the, maybe I will try gay plot and so on. It never ends until you get bored.

    That said, I don't think you guys are too far from many of the hard core Sims fans. One of the biggest upgrades in this version is providing a lot more power and versatility in the building tools. Now you can turn things at an angle and pattern and color stuff pretty much any way.

    Of course, once you build that badass Clown Cottage you've always dreamt of, isn't the next step to woo the goth down the street so you can start a little evil clown family?

    And the story continues.

    Reply »
  • JasonMcMaster

    6/3/2009 8:33:45 PM

    @CaptainHomeless:

    That's also how I feel about the Sims. I love building the houses and all that jazz, but man, I'm tired of cleaning toilets and stuff. If I wanted to go to work, I could, I dunno, go to work.

    Reply »
  • CaptainHomeless

    6/3/2009 4:40:44 PM

    The problem I've come to have with the Sims series is that there's no story. And I don't really buy into the "it's a sandbox game - you make your own story!" BS ... no you don't. At the end of the day, when you've maxed out your sims' career and taken them to the mall to buy fancy clothes and all that, you're still left with a really shallow experience. You've basically spent hours of your life increasing numbers on a spreadsheet.

    I love the architecture simulation aspect of the series, and making characters is unquestionably fun. I just wish there was an actual game to play once I'm done building my house and moving my sims in.

    Reply »

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