Resident Evil 5 (PS3)

They're coming to get you, Barbara.
3/12/2009 8:33 PM | 10 Comments | Page 1 of 4

What's Hot: No more antique-typewriter save system; Co-op works well when you've got a person with a pulse to play with; Shorter than Resident Evil 4.

What's Not: Subhuman portayals of Africans are offensive; AI-controlled partner not helpful approximately 60 percent of the time; Nothing here that you haven't really seen or done already in Resident Evil 4 (or Lost Planet).
Fry It!
Scott Jones
Scott Jones
Status: Coffee makes me feel 4-percent sexier.
This game was reviewed on the Xbox 360 and tested on the PlayStation 3. No notable performance or video differences were noted.

First things first: I'm a big white dude. Aside from a small amount of Native American blood, I'm as white as white gets. So I'll say this as clearly and as honestly as I possibly can: As a big white dude, I was uncomfortable with the subhuman portrayals of black people in Resident Evil 5. I remember -- cue the flashback harp music -- shifting in my seat during a screening of "The Birth of a Nation" as an undergraduate. I remember thinking that something was wrong with what I was looking at, even if I couldn't effectively articulate what was wrong at the time. In watching "The Birth of a Nation," I felt like an accomplice to the film's sins, and I felt the guilt and shame that typically comes along with being an accomplice.

Resident Evil 5
Boo.
I felt the same way while playing through Resident Evil 5. If you've got a PC bone in your body, if you know the history of racism at all, Resident Evil 5 is not going to sit right with you.

The game shifts milieus from Vague European Burg (where Resident Evil 4 was set) to Vague African Savannah, but preserves the now-familiar over-the-shoulder vantage point from Resident Evil 4. Thick-necked Chris Redfield, the protagonist from the original Resident Evil, and newcomer Sheva Alomar are the dynamic duo sent to subvert -- you guessed it -- another bio-terror threat. Both are so ridiculously hale and hearty, they appear to have just finished high-fiving after doing wheatgrass shots.

The African zombies, in contrast, look underfed and hollow-eyed. Their lips are puffed and cracked; their bloodshot eyes practically bug out from their skulls. The physical contrast between the game's heroes and villains -- light skin versus dark skin (even Sheva, who's African, is light-skinned); civilized versus savage -- makes cutting down hordes of the infected with a submachine gun a complicated and troubling act.

Things get more troubling when a scream erupts from a nearby alleyway, and Chris and Sheva spot a white woman being practically dragged off by the hair by a zombie. Chris and Sheva give chase. When they find the woman, something has happened to her. She falls limply into Chris' arms. "Are you OK?" Chris asks repeatedly. The woman, of course, promptly transforms into a zombie. She has been infected.

Chris and Sheva are forced to destroy this abomination. It happens so quickly that you don't really have a chance to unpack what's going on here; you don't think about what you're doing until after you've done it. The logical moment-after question is this: What the f*** is a white woman wearing a thigh-length black dress doing wandering around in the middle of this nowhere African village? Did her plane bound for fashion week in Madrid make a wrong turn somewhere?

More poignantly: It's wholly unnecessary for Capcom to invoke dated racist tropes -- tropes regarding what black men will do to white women; tropes with none-too-subtle connotations of rape and transformation -- in the name of making Resident Evil 5.

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Comments

  • samthegreat0
    samthegreat0

    3/16/2009 9:29:37 PM

    The trend I'm seeing on this site is that whenever a game is well received by the press, CrispyGamer gives it a fry it rating. People are entitled to their opinions, but I see this happen with more games than I would expect.

    As far as the racism goes, is there any other way to handle zombies in Africa? People would be saying that the game portrayed Africa inaccurately if the zombies were white, and the zombies wouldn't be zombies if they were sub-human. Basically if you call it racism then Africa will become a taboo country in games. Which, in my opinion, is more racist than African zombies.

    Reply »
  • ScottJones
    ScottJones

    3/14/2009 11:05:28 AM

    I've been reluctant to join the conversation here because I think my review says everything I need to say on the subject. By and large, I'm glad people are thinking about the game from different vantage points (even though some of those vantage points disappoint me).

    One counterpoint.

    Consider the implications of zombie Jews. "Here comes Rabbi Schlomo! Oh no! That's not Rabbi Schlomo! It's a zombie! Aim for the yarmulke!"

    Braaaaaaattt. Braattt. Braaaatttttttttttt.

    Would the oh-lighten-up-NPR lover-it's-just-a-videogame argument still work?

    Reply »
  • evohollywood

    3/13/2009 6:45:41 PM

    I know the conversation has not exactly been framed in this light, but I'm less offended or shocked by the supposed racism than I am by the disturbing parallels that can be drawn between this game and the real world problems Africa has been dealing with for years.

    A largely european military force cleaning up the slums of a diseased Africa before their bodily fluids infects the rest of the world just hits way too close to the huge public health problem posed by HIV in Africa. When asked whether he meant to create a metaphor for the AIDS epidemic Takeuchi responded:

    "Ultimately, I think the problem that we had with this game was a lack in communication," he said. "I think that's where this whole issue comes from. When the game is released and when the public gets to play the finished product, I think people will see the whole racism issue was just a misunderstanding."

    Even Takeuchi is missing the point, its not racism, its just being incredibly insensitive to a huge global issue and it sets the wrong tone for how to deal with the problem within the collective consciousness of our youth. And it doesn't matter if he didn't mean to create a metaphor, the metaphor exists.

    Evan

    Reply »
  • Sentience
    Sentience

    3/13/2009 4:45:44 PM


    There's nothing "liberal" about being hyper-reactive to racism wherever it's perceived. It's just called "oversensitive".

    Besides, the people who scream "RACISM!" about this game tend to forget there are indeed black people living in Africa. I imagine those same trust-fund delinquents also have no problem wasting 10,000 Germans during your typical Call of Duty siege.

    It's just all so strange, put in a game where you're blasting away caucasians or Arabs and you're all right. But the black man is somehow excused from his share of video game onslaught. I understand sensitivity to the whole slave-trade thing and especially to equal rights (whatever that means) in America, but ah...quit being a dweeb, it's just a game.

    Reply »
  • Sentience
    Sentience

    3/13/2009 4:45:34 PM


    There's nothing "liberal" about being hyper-reactive to racism wherever it's perceived. It's just called "oversensitive".

    Besides, the people who scream "RACISM!" about this game tend to forget there are indeed black people living in Africa. I imagine those same trust-fund delinquents also have no problem wasting 10,000 Germans during your typical Call of Duty siege.

    It's just all so strange, put in a game where you're blasting away caucasians or Arabs and you're all right. But the black man is somehow excused from his share of video game onslaught. I understand sensitivity to the whole slave-trade thing and especially to equal rights (whatever that means) in America, but ah...quit being a dweeb, it's just a game.

    Reply »
  • JasonMcMaster

    3/13/2009 1:21:08 PM

    @Amadeuskong:

    Not every review on this site is a negative review, so I'm not sure exactly how we managed to do this EVERY TIME. I'll have to check with Kyle about his positive Peggle DS review and see how that fanned the flames.

    The point is this: there is no problem with the color of the zombie skin. The problem lies with the presentation. I personally believe it's an oversight by the developer and is thus unintentional, but the problem remains - people will find this offensive.

    For what its worth, I liked the game. I kind of wish it had been longer, but what can you do. I probably would have rated it a "try it" with almost the exact same thoughts as Scott.

    Reply »
  • vicb626
    vicb626

    3/13/2009 12:07:44 PM

    I am a African-American and I saw Zombies not Africans, don't be too liberal to enjoy it for what it is...a game. If we continually guilt ourselves into boxes our games will eventually become bland and boring. As an educated African-American games like Def Jam Icon and Face Breaker offend me more.

    Reply »
  • w1ndst0rm

    3/13/2009 12:01:44 PM

    @Amadeuskong:

    "this isnt the first time Ive read a review on this site that is total garbage it was the same way with the Killzone2 review and pretty much every other review on this site as well. You guys just like starting fires to watch all the people gather, shame on you, really, shame lots of it."

    I call bullshit!

    Reply »
  • lordunborn
    lordunborn

    3/13/2009 11:21:32 AM

    I have to agree about the Racism really being blown out of proportion on this one. Why wouldn't the bad guys be black the game does take place in a small African village. Kind of makes sense to me. Now I have not played the game myself and therefore can't comment about the extent that they went but from the demo I did play if seemed fine really.

    I agree with the been there done that aspect of the game. I am not buying it due to several things. One is that I am very disappointed with the controls. I think that they should have made them more FPS type controls. The control scheme should not be the reason that you feel anxious while playing the gameplay should do that.

    I may rent it or borrow it is a friend gets it.

    Reply »
  • Amadeuskong
    Amadeuskong

    3/13/2009 1:07:50 AM

    Ok I sure dont remember people getting all up in arms when they were mowing down all those spanish peasents in RE4, I heard no cries of racism then and I didnt have a problem with it either, being of hispanic descent myself, I saw them not as exploited spanish stereotypes but as what they were...wait for it it might surprise you what they were...they were...ZOMBIES! last time I checked these zombies were created by a virus and a virus does not discriminate. If your having a hard time processing the game its because you are reading way to much into it, its just a game maybe its just the unreasonable amount of big white boy guilt is clouding your judgement of a game alot of people have been looking forward to. this isnt the first time Ive read a review on this site that is total garbage it was the same way with the Killzone2 review and pretty much every other review on this site as well. You guys just like starting fires to watch all the people gather, shame on you, really, shame lots of it.

    Reply »

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