Tomb Raider Underworld (Xbox 360)
Attack of the bare midriff.
11/28/2008 1:11 PM | 1 Comments | Page 3 of 3
What's Hot: Moments of awe; Plenty of Jazzercized flesh to ogle; Plot explores Lara's darker, more selfish side.
What's Not: Gunplay = perpetually blasé; Unwelcome sense of déjà vu; Several terribly obscure puzzles; Lara = still strangely ungraceful.
Scott Jones
Status: Coffee makes me feel 4-percent sexier.
Realizing that I had to backtrack and re-do at least half of the puzzle over again, just for the chance to make a death-pit drive to the entrance, there's no other way to put this: I felt f***ed with.
Did I make it eventually? I did. But it's exactly these misery-inducing, cruel and unusual moments -- and, trust me, there are a great many throughout -- that make Lara, and
Underworld, very difficult to love.
This review is based on a retail copy of the game provided by the publisher.