Left 4 Dead (PC)

Nothing Compares 2 U
11/20/2008 8:00 PM | 4 Comments | Page 1 of 3

What's Hot: Elegant team play; Some of the best AI in gaming today; Outrageously good character and zombie designs

What's Not: A small number of unclear pathways through maps; No way to play as the Infected offline
Buy It!
Russ Fischer
Russ Fischer
Status: Metal!
A few years back, while adding bots to Counter-Strike, folks at Valve Software realized they could create wildly compelling gameplay by pitting a small group of players against a relentless horde of enemies. The setup enforced teamwork and enhanced the experience of survival. From there, it was only a few years of intensive horror movie research and game prototyping before Left 4 Dead was born.

Left 4 Dead for PC review screenshot
Each of the four campaigns (each with five chapters) is presented as a horror movie.
The game's core concept is as elegant as that of Team Fortress 2 or Counter-Strike: Four humans have banded together in the wake of a zombie apocalypse, and they have to fight through hordes of shambling, shrieking, occasionally sprinting undead to reach safe houses and, eventually, an extraction point that will lead to a new, safer life.

With such a simple conceit, Left 4 Dead inspires one primary concern: longevity (Valve's label notwithstanding). How can a game that, in essence, might have graced an arcade cabinet 20 years ago prove to be as worthy of attention over time as games that have 30-plus hours of story and replayability?

Left 4 Dead for PC review screenshot
Even in seemingly open outdoor environments, severe danger awaits. The rooftops crawl with Smokers...
The answer comes in several parts, but the key to it all is an artificial intelligence routine with the imposing name of the Director. The reference there should be obvious, given the game's B-movie roots. At all times the AI is looking over your shoulder, evaluating performance and tailoring the game accordingly. It makes decisions such as when and where basic zombie hordes will spawn, how the dynamic music will rise or fall to create atmosphere, and where weapon caches and special items will drop.

Between the Director and routines that control both zombies and your fellow survivors, Left 4 Dead is a triumph of AI. As the Director keeps things moving and changing from game to game, the enemy AI does a superb job of turning each zombie from a rotting flesh-bag into a credible, frightening threat; while the friendly AI ensures that the other survivors in your party always have a helping hand ready, should you need it. And you will.

Left 4 Dead for PC review screenshot
When the Horde begins to swarm, often the best you can do is shove 'em away, fire blind and hope for help.
Playing offline, you'll see the AI in action often, as it fills out the other three survivor roles. The skillful play you'll see -- which is often more useful, if not more entertaining, than having other human players on your team -- makes a joke of the cooperative AI in games like Gears of War 2. The CPU survivors will shoot distant threats, swat away that Hunter zombie that just pinned you to the ground, and generally have your back at all times. They occasionally get hung up in little environmental corners, but in 30-plus hours of gameplay I've yet to see any quirk that breaks a level or even acts as more than a momentary hang-up.

Left 4 Dead for PC review screenshot
Isn't strangulation by Smoker prohibited by most state laws?
Without the excellent zombie designs, the Director wouldn't have much to work with. Tall, stooped Smokers attack from a distance with their tongues, which constrict Survivors and pull them away from the group. Hunters violently pounce, gigantic Tanks require real group unity to take down, and corpulent, waddling Boomers vomit bile to attract the nameless sprinting zombie horde. Witches add a weird stealth element to the gameplay: Skirt by the crying Witch and you'll be fine, but disturb her and the guilty party might be torn to shreds.

« Prev  1  2  3  Next »  

Share This

  • Stumbleupon Share Button
  • Delicious Share Button
  • Reddit Share Button
  • Slashdot Share Button
  • Fark Share Button
  • Yahoo Buzz Share Button

Comments

  • the.skunkape
    the.skunkape

    1/13/2009 5:19:12 PM

    One of the things I liked best about the game was that it de-emphasized the constant search for guns and weapons all too common in your standard FPS. You have either a shotgun, or an automatic weapon. There's the hunting rifle and some variations on assault weapons, but it's not like other games where special weapons get handed out like candy. The game really emphasizes team work both online and offline. That's something I don't usually see in a lot of shooter games. Usually, I spend my time online listening to 12 year-olds shout "powned you! powned you!" until I can take it any more. This was the first game I've played online where folks said "Thanks", or "Don't worry I've got him!". Not a lot of insults, just really good fun.

    By the way, nobody seems to notice the little messages written on the walls in the safe houses. I thought those were a lot of fun just as a little element of realism. It really lent to the whole cinematic feel of the game.

    Reply »
  • garion333
    garion333

    11/24/2008 4:37:32 PM

    The PC or 360 question is obvious to me. Anyw game based on the Source engine will be a better choice in the long run. Mods will give this legs for a loooooong time.

    Still, it was clearly designed for the 360 in mind (a first for Valve) and most people have more friends on the 360, so . . .

    Good review.

    Reply »
  • JasonMcMaster

    11/21/2008 8:28:15 AM

    Great game. I've been playing this a lot lately.

    Reply »
  • KHo

    11/21/2008 3:04:06 AM

    I might have to buy this instead of GoW2. I played a bit of both and as much as I'm a Gears fan, killing Zombies with 4 other people is just way too much fun.

    Reply »

Want a new look on the discussion?
» Take It to the Forums

Leave a Comment

You must be logged in to post.
0 / 2000 used

Log In and Post

Log In and Post

The Chatter Box

  • Recent
  • Active
  • Status
ChknKitty

ChknKitty Says

You can win $500! Check out the
Chicken Out Contest & Sweepstakes

Logged Out

Join the Discussion!
Log In or
Sign Up Now

Log In | Reg
Xbox 360 | PS3 | Wii | PSP | DS | PC
Enter the Chicken Out Contest and Sweepstakes

The Chicken Out
Contest & Sweeps


Submit your chicken avatars for a chance to win $500, plus learn how to enter for daily prizes of a bucket of chicken or a Crispy Gamer T-shirt
Check It Out.

Expand Box

© Crispy Gamer, Inc. All rights reserved.

By continuing past this page, and by your continued use of this site,
you agree to be bound by and abide by the User Agreement.

Log In or Register with Crispy Gamer

  • Register
  • Log In
  • Facebook
Register
Log In

Use your Facebook account to log in to Crispy Gamer

You'll also be able to add your Facebook friends to Crispy Gamer and post your Crispy Gamer activity in your Facebook feed.

Reasons to Join Crispy Gamer

  • It's Free
  • Leave Comments on Crispy Articles and Blogs
  • Enter Contests and Win Great Prizes
  • Converse With Other Gamers in Our Forums
  • Share What’s Up With Custom Status Text
  • Track Your Activity on Your Personal User Page
  • Chat with Friends in Real-Time