Spore (PC)

My god, it's full of stars.
9/9/2008 6:50 PM | 17 Comments | Page 3 of 3

What's Hot: The Earth's molten core; Alien death rays; Mammalian blood

What's Not: Comets; The cruelty of nature; The soundless vacuum of space
Buy It!
Gus Mastrapa
Gus Mastrapa
Status: Chickens that shoot lasers out of their eyes.
Field
One of many places to boldly go.
My favorite bits were the parts where you terraform, tweaking a lifeless planet with volcanoes and atmosphere generators until the temperature and protective shell of gas hits that perfect Class-M sweet spot. Then it's just a matter of locking down those magic numbers by planting the vegetation and introducing the life forms that'll create the ecosystem that holds everything together. Making a creature from the stems up is cool, but turning the third stone from the sun into a livable place feels nearly as good as pumping and dumping a three-bedroom fixer-upper.

No two star systems in Spore are alike. Some have binary stars in the center. Others are rife with comets. Some have black holes at their centers. Mine, the heart of the Feldspar Empire, has two planets in synchronous orbit. When cruising across my homeworld's rocky alien landscape, you can see the neighboring globe looming there in the sky. It just struck me that I'd like to carve a big, beaming smiley face into that world, so that when my people look up into the heavens they'll know that, yes, there is a God, and that, yes, that God loves them. That ought to blow their tiny little minds. I did, after all, make them in my own image.

This review is based on a retail copy of the game provided by the publisher. Note: copy protection on this game only allows installation on three separate machines per disk.
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Comments

  • MikeBBetts
    MikeBBetts

    10/31/2008 4:55:04 PM

    It is difficult to be critical when talking about a game as earnest as Spore. I expect this is why most discussions, particularly reviews, of the game have been mostly positive. Of course, no one pretends its constituent gameplay modes are any good. After all, we cannot fault it for failing to do something it is clearly not attempting. Yet it is a mistake to ignore the gameplay in Spore.

    Read the rest here: http://mikebbetts.wordpress.com/2008/10/02/the-absence-of-context-in-spore/

    Reply »
  • Pherce
    Pherce

    10/21/2008 10:53:56 PM

    I applaude the people who made Spore. Not only for the reasons mentioned in the comments and the review but because these are the types of tools they use to make non-creative games. It's great to be able to play a game without too much violence and action that's actually fun. It's smart to make YOU the gamer design the game with the tools they use, giving you more and more freedom until we get to the the point where we have to w8 for our brains to evolve to actually fathom the game lol.Great job

    Reply »
  • jonald500
    jonald500

    10/14/2008 8:16:12 PM

    i buy

    Reply »
  • HotnSpicy
    HotnSpicy

    10/5/2008 12:00:32 AM

    When My friend first told me about this game I thought that it was something stupid. She also added the part that it was addicting but I didn't care. Im addicted to this computer more than anything. The game turned out to be super kool. I love the game and u should too. ITs really really kool

    Reply »
  • henry_game_adict
    henry_game_adict

    9/16/2008 8:56:26 AM

    this game rocks and nice review

    Reply »
  • Feend
    Feend

    9/11/2008 11:29:07 PM

    ay.

    Sorry, it cut me off.

    Reply »
  • Feend
    Feend

    9/11/2008 11:28:42 PM

    Great review Gus. I completely agree.

    Spore took me completely by surprise. I purchased it on a whim, thinking I would just give it to my girlfriend like I did after getting tired of the Sims. Yet, the game isn't simply the next step of the Sims; it reminds me much more of the game I've logged more hours on than any other: Civ 2.

    The Space Stage has that perfect combination of pain-in-the-ass chaos and micromanagement to keep me hooked for a long time. I've logged six hours on it just tod

    Reply »
  • GusMastrapa
    GusMastrapa

    9/11/2008 2:07:17 AM

    FYI: That one line afterthought isn't mine. I would have left the DRM thing completely unspoken.

    Reply »
  • CG-Prophet

    9/10/2008 9:48:36 PM

    Gus, I agree the bulk of your review should be focused on gameplay, but it's part of the package and needs more than a one line mention as an after-thought. We'll agree to disagree on this one.

    I loved your review for the record.

    Reply »
  • GusMastrapa
    GusMastrapa

    9/10/2008 8:33:35 PM

    In my mind the DRM issue is a separate issue. I'm more concerned with the creative expression of Will Wright, Maxis and the player. The stuff on the disc that you actually play. Imagine how pointless it would be for a music critic to spend half of their review bitching about iTunes DRM when they ought to be actually, you know, talking about the music?

    Besides, I hear the other 99% of the internet has the DRM issue covered.

    Reply »
  • Agnitio

    9/10/2008 6:38:52 PM

    I actually think it has a lot to do with the game, a game like StarCraft I continue to play to this day and have probably put it on at least 5 machines since it came out 10 years ago.

    That makes a large point into whether I want to purchase this game or not.

    Reply »
  • GusMastrapa
    GusMastrapa

    9/10/2008 6:02:53 PM

    I didn't mention the DRM because it has nothing to do with the game. It's tangential to Spore just as the high cost of popcorn at the movie theater is tangential to critical analysis of There Will Be Blood.

    Reply »
  • CG-Prophet

    9/10/2008 11:45:02 AM

    LOL. I'm not hijacking anything - it's a valid question about a another great game being gimped by DRM. EA should have learned this lesson with Mass Effect PC. So if wanting the whole picture is hijacking then put your hands up and give me your wallet. and take that watch off while you're at it.

    Reply »
  • CG-Prophet

    9/10/2008 11:30:54 AM

    LOL. I'm not hijacking anything - it's a valid question about a another great game being gimped by DRM. EA should have learned this lesson with Mass Effect PC. So if wanting the whole picture is hijacking then put your hands up and give me your wallet. and take that watch off while you're at it.

    Reply »
  • w1ndst0rm

    9/10/2008 10:56:46 AM

    CG-P, don't hijack a good review about a good game with evil-mega-corp-politiking. Please! Start a group or something.

    Gus, great ending. Great ending. But shopping mall? Yuck.

    Looks like I will be getting that new video card.

    Reply »
  • Candrian
    Candrian

    9/10/2008 4:46:49 AM

    Very good review and one that actually reviews the GAME and not EA's questionable techniques. I've had the game since friday (i'm from the UK) and strangely enough i've had no problems with this evil DRM that people keep bitching about. I've even installed it on 4 - yes 4! - different PCs so far.

    Reply »
  • CG-Prophet

    9/10/2008 3:53:25 AM

    Good review, and I hate to put you on the spot but you didn't mention the DRM at all. Are people just bitching because they hate DRM in general or are there some real issues with it?

    Reply »

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