Mercenaries 2: World in Flames (PS3)
It may not be everything that we hoped for in a sequel, but Mercenaries 2 is still mindless explosive fun.
9/4/2008 8:15 PM | 0 Comments | Page 3 of 3
What's Hot: Taking what you loved from the original (blowing up stuff) and making it even more addictive (blowing up more stuff with a bigger arsenal)
What's Not: Horrendous AI; Cooperative play is more like just getting help; Gameplay broken up by lots of loading time; Repetitive dialogue
While we wouldn't normally complain about load times and install procedures for the PlayStation 3, we have to take issue with the constant loading times overall. Even with the over six-minute install time, there's even loading time when going in and out of conversations with your PMC mates -- which doesn't seem all that necessary, especially since you're just calling up a simple menu. There's a lot of loading, period, which keeps you away from the action often enough to be annoying.
Even though
Mercenaries 2 has pretty ridiculous artificial intelligence, an uninspired story supported by mediocre CG cut scenes, excessive load times, and not entirely perfect co-op, I'll still put up with it for how much fun accomplishing objectives and missions can be. The variety of ways you can accomplish goals, a huge arsenal of vehicles and weaponry, and all-out destruction can be a real immature pleasure. While it's not perfect, sometimes a little mindless annihilation is just what's needed to put a smile on your face.
This review was based on a review copy of the game provided by the publisher.