Ninja Gaiden: Dragon Sword (DS)
Scratch those demons back to hell.
3/28/2008 12:00 AM | 0 Comments | Page 2 of 2
What's Hot: Visuals are among the best to date on the DS; Using the stylus as a stand-in for the series' trademark swordplay is certainly a refreshing idea.
What's Not: Nonsensical storyline; Frustrating difficulty level; Poorly placed level checkpoints; Worst of all: Using the stylus to dispatch enemies feels terribly, terribly random.
Scott Jones
Status: Coffee makes me feel 4-percent sexier.
As a
Ninja Gaiden veteran, I never expected
Dragon Sword to be a pleasant experience -- but I never expected it to be unpleasant for these reasons and in these ways. I felt no pride whatsoever in my victories and only felt shame in my defeats.
This time, Team Ninja, it is me, and not your game, that has the cold heart.
Verdict: Fried.
This review was based on a retail copy of the game provided by the publisher.