The Club (PC)
The first rule of The Club is, you do not play The Club. The second rule is ... well, you get the idea.
3/14/2008 12:00 AM | 0 Comments | Page 3 of 3
What's Hot: Lots of multiplayer modes; Dull as the gameplay is, there is an inexplicably addicting quality to the scoring system
What's Not: Addicting as the scoring system is, the gameplay is still depressingly dull; Action is completely devoid of style; Lack of cover mechanics are a real bummer; Premise is paper-thin, even for an arcade shooter
It's not difficult to envision some from the casual crowd picking up
The Club and getting into it. If you're the type that enjoys turning off your brain altogether while playing games and you just want to shoot stuff without putting much effort into it,
The Club serves that basic need in entirely adequate fashion, but so do a lot of other, far more interesting games, many of which can now be bought for considerably cheaper than the full retail price this baby's going for. It's not the game's old-school mentality that sinks it, but rather its inability to turn that mentality into anything other than an exercise in tedium.
This review was based on retail copies of the game provided by the publisher.