Aliens vs. Predator: Requiem (PSP)
With annoying controls and unenthusiastic enemies, this battle royale is more like a royale with cheese.
2/1/2008 12:00 AM | 0 Comments | Page 2 of 2
What's Hot: Well, it might make you appreciate the movie that much more.
What's Not: It manages to be frustrating and easy at the same time, no small feat.
Paul Semel
Status: I could really go for a sandwich right about now.
As if having a lousy single-player game wasn't bad enough,
Requiem also squanders a great opportunity by not including any competitive multiplayer. (You know, maybe something where aliens fight Predators...) Instead, it has a Co-op version of the Skirmish mode, which has you and a friend trying to kill as many aliens as you can before time runs out. This isn't fun, with a friend or alone, since the unmotivated aliens make it like shooting dead fish in a barrel.
Not surprisingly, the rest of the game is equally low-rent. The levels are dull, and while they include branching pathways, it's a pointless touch since you do the same things and end up at the same place regardless of which path you take. It also doesn't help that the graphics are muddy and ugly, with some characters looking so blocky that you'll wonder if you're playing a bad port of Rebellion's 8-year-old
Alien vs. Predator instead.
The saddest thing about all this -- besides the fact that Frederico is a nice guy who deserves better -- is that this could have, nay
should have, been good. With a different control scheme and some more motivated aliens,
Requiem would have been fun, at the very least just for fans of the movie and comics. As it is, though, it's no fun at all.
This review was based on a retail copy of the game provided by the publisher.