Geometry Wars: Galaxies (Wii)

No matter how you add it up, Geometry Wars on the Wii still equals old-school fun.
1/31/2008 12:00 AM | 0 Comments | Page 2 of 2

What's Hot: DS connectivity; Addictive gameplay

What's Not: Aiming with the Wii remote is a pain; Gameplay can get repetitive
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David Chapman
David Chapman
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For all but the two or three of you out there who don't have a DS to go alongside your Wii, Kuju added a couple of nice little goodies to Galaxies just for you. The game features a couple of connectivity options strictly for the handhelds. First, for owners of Geometry Wars: Galaxies on the DS, the two games can be connected and synched up, unlocking a few extra bonus stages on the console version. It's a perfect little extra to bump up your overall score on the online leaderboard. The other connectivity option lets DS owners download the Geometry Wars: Evolved game direct to the DS via wireless connection. This is the full Evolved version with which many fans of the series are familiar. Controls for this version, using a combination of the d-pad for flying and the touch-screen for shooting, are phenomenally good, possibly even more intuitive than the original game -- definitely a far cry from the awkwardness of the default Wii controls.

With its old-school appeal and addictive gameplay, it's no surprise that the Geometry Wars franchise is continuing to grow. Overall, the new additions to the tried-and-true formula do a good job of bringing something extra to the table, while the Multiplayer and DS connectivity are huge perks. Still, the new, frustrating Wii-specific controls are likely to turn off fans without the benefit of a classic controller add-on. That being said, if you're looking for plenty of action with a hint of that tasty nostalgic flavor, it wouldn't hurt to give Geometry War: Galaxies on the Wii a shot.

This review is based on a retail copy purchased by Crispy Gamer.
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