Crash of the Titans (Xbox 360)
We came, we saw, we were mildly amused... and realized we'd spun and jumped down this well-trodden path one too many times before.
1/31/2008 12:00 AM | 0 Comments | Page 2 of 2
What's Hot: Swiping enemies' moves; Co-op features; Variety of monsters; Good for younger players; Familiar, quirky sense of humor
What's Not: Repetitious, button-mashing action; Occasional camera quirks; Predictable level design; Presentation woes; Half-hearted nod towards series innovation
Kids will, one supposes, definitely appreciate the setup more, especially with two-man co-op options also available. But really, even with support for literally lugging a friend around in your backpack or swapping player control after every jump, a single playthrough will surely prove more than enough. Partial blame lies with the usual issues that plague this sort of adventure, e.g. camera positioning problems and obligatory bouts of repetitive button mashing. Even so, regardless of age, you're also be bound to be frustrated at times by the game's tendency to let enemies hit you with cheap shots while you attempt to stun other opponents (a process that requires several uninterrupted hits in quick succession -- hard to do when foes block incessantly or you're surrounded by large groups of adversaries...).
In other words, try before you buy -- and expect to see all the game has to offer in a single weekend rental. Old Crash himself may be better-looking and more armed to the teeth than ever, but we still remain unconvinced that next-gen sequels like this offer much above and beyond previous, more instantly gratifying adventures.
This review was based on a retail copy provided by the publisher.