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Rank: Administration Groups: Administrators
Joined: 5/7/2009 Posts: 3,088
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Left 4 DeadLights, camera, death! You and your friends are the nerve-wracked stars of Left 4 Dead, Valve's new first-person zombie-fest. Russ Fischer provides food for thought. Human food.
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Rank: Advanced Member Groups: Registered
Joined: 6/1/2009 Posts: 40
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I might have to buy this instead of GoW2. I played a bit of both and as much as I'm a Gears fan, killing Zombies with 4 other people is just way too much fun.
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Rank: Advanced Member Groups: Registered
Joined: 6/1/2009 Posts: 273
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Great game. I've been playing this a lot lately.
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Rank: Member Groups: Registered
Joined: 6/1/2009 Posts: 27
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The PC or 360 question is obvious to me. Anyw game based on the Source engine will be a better choice in the long run. Mods will give this legs for a loooooong time.
Still, it was clearly designed for the 360 in mind (a first for Valve) and most people have more friends on the 360, so . . .
Good review.
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Rank: Member Groups: Registered
Joined: 6/1/2009 Posts: 12
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One of the things I liked best about the game was that it de-emphasized the constant search for guns and weapons all too common in your standard FPS. You have either a shotgun, or an automatic weapon. There's the hunting rifle and some variations on assault weapons, but it's not like other games where special weapons get handed out like candy. The game really emphasizes team work both online and offline. That's something I don't usually see in a lot of shooter games. Usually, I spend my time online listening to 12 year-olds shout "powned you! powned you!" until I can take it any more. This was the first game I've played online where folks said "Thanks", or "Don't worry I've got him!". Not a lot of insults, just really good fun.
By the way, nobody seems to notice the little messages written on the walls in the safe houses. I thought those were a lot of fun just as a little element of realism. It really lent to the whole cinematic feel of the game.
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