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Press Pass: How Hype Helps (and Hurts) High-Profile Hits
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#1 Posted : Thursday, October 23, 2008 2:12:31 PM
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Press Pass: How Hype Helps (and Hurts) High-Profile Hits

Gamers, non-gamers and game journalists -- on the road to a big release, the game industry has its sights set on all of us. Kyle Orland takes a look at how hype can polish or a game.
gamepope
#2 Posted : Monday, October 27, 2008 11:45:31 PM
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As a professional game writer, how do you feel "hype" affects the way you write personally? Is the way you react to hype, word of mouth, or marketing onslaughts different? Can they even be distinguished from one another?

BTW, Earthworm Jim lived up to all the hype
garion333
#3 Posted : Wednesday, November 26, 2008 10:48:10 PM
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I think this is an interesting topic, but the article, in the end, comes down to Too Human vs. World Of Goo without any sort of conclusion.

Sometimes games are overhyped and fail and sometimes games are underhyped and then become cult classics . . . ? No offense, but duh.

I like the reporting and writing, but the conclusion comes up a bit short, imho.
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