|
|
Rank: Administration Groups: Administrators
Joined: 5/7/2009 Posts: 3,088
|
From the Pulpit: Are Embargoes Really Necessary?Crispy Gamer's EIC John Keefer wrangles with an issue that videogame journalists have faced for years. But is the policy outdated ... or even needed?
|
|
|
Rank: Member Groups: Registered
Joined: 6/1/2009 Posts: 14
|
You've anserwed your own question in the first paragraph: "Embargoes in the real world have a definite place: {snip} ... financial information that could affect stock prices."
If you go around telling everyone the game's crap weeks before it's due for release, then no-one's going to buy it, which'll make the studios tank. Think about it, it's the same for movies; nothing gets out without their say-so except in rare cases, which they usually scream and bitch about anyway.
|
|
|
Rank: Advanced Member Groups: Registered
Joined: 6/1/2009 Posts: 120
|
Great piece. The practice of having exclusive reviews at all is a terrible one, and in my mind few things damage the credibility of a game site more. Reviewers are constantly accused of being biased or bad writers simply because gamers disagree with them, but kowtowing to that benefits no one.
|
|
|
Rank: Advanced Member Groups: GameTrust
, Registered Joined: 6/1/2009 Posts: 1,038
|
One of the problems is that some (not all) companies use embargos as a weapon. If you write a positive review you can break the embargo but if you write a bad review (like early Alone in the Dark reviews) then they use the embargo like a hammer..
|
|
|
Rank: Advanced Member Groups: Registered
Joined: 6/1/2009 Posts: 273
|
Exclusive reviews are silly.
|
|
|
Rank: Advanced Member Groups: Registered
, GameTrust Joined: 6/1/2009 Posts: 32
|
For me, the big problem with embargoes is that they aren't really embargoes much of the time. When positive reviews are given a waiver, publishers are trading in the perceived value of traffic numbers, giving sites an incentive to be a little bit nicer.
Of course, that's a marketer's job - make things better for your company. I can't blame them for playing on these sorts of impulses. But if one site breaks an embargo, I don't see the embargo as being in place anymore.
|
|
|
Rank: Newbie Groups: Registered
Joined: 6/1/2009 Posts: 8
|
So, do the video game publishers send out copies to their 'friends' with the implicit threat that if the review is brutal, the next advanced copy may be a little slow getting to the writer's doorstep. Does this lead to the question whether or not to trust the first reviews anyway? And we wonder why a 7.5 out of 10 is really more of a 'this game sucks but we can't write that' situation. If I have to spend $50 on a game, I don't want some hastily published review with a thumbs up.
|
|
|
Rank: Newbie Groups: Registered
Joined: 6/1/2009 Posts: 1
|
dont look at me im a noob
|
|
|
Rank: Advanced Member Groups: GameTrust
, Registered Joined: 6/1/2009 Posts: 1,038
|
@TroyGoodfellow
This is exactly what I was pointing out. Embargoes seem to be fast and loose for those willing to play ball and fire off a positive review with a score that fits in nicely with whatever Metacritic score they all need to hit.
What's even more disturbing is how companies are so enamored with numbers from Metacritic and Gamerankings - these sites decide who gets bonuses and who get punished.
|
|
|
Rank: Newbie Groups: Registered
Joined: 6/1/2009 Posts: 1
|
"Yes, first on the scene will get the initial hits, but in the end, no matter when info is released, intelligent readers will gravitate to the best-written, the most evocative and the most accurate information available."
You seen IGN's traffic figures lately?
|
|
|
|
Guest
|
Crispy Gamer Theme by Christopher BuechelerPowered by YAF 1.9.3 RC2 |
YAF © 2003-2008, Yet Another Forum.NETThis page was generated in 0.119 seconds.