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Some Like It Short: Why Gamers Don't Finish the Job
Administrator
#1 Posted : Tuesday, August 19, 2008 4:02:29 PM
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Some Like It Short: Why Gamers Don't Finish the Job

In a recent poll, we asked gamers what percentage of games they actually play to completion. What did we learn? When it comes to games, size doesn't matter. The gameplay does.
Granny_Goodness
#2 Posted : Tuesday, August 19, 2008 10:11:09 PM
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Remember the 1st of the new prince of persia. Only like 7 hours to beat but super awsome.
Nintendo_Girl
#3 Posted : Tuesday, August 19, 2008 11:08:44 PM
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I almost always finish my games. . .

But if a game is too repetitive
then I get annoyed and stop playing.

If it's long,
and challenging,
I will love it.
And won't be satisfied till'
I actually finish it

Tongue
unangbangkay
#4 Posted : Wednesday, August 20, 2008 12:26:50 AM
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But at the same time we as gamers demand and tend to judge games in terms of hours. Sure, a great 10 hours and incredible multiplayer is well and dandy, but what if you don't want to play multiplayer? Games like Team Fortress and Battlefield can get away with singleplayer experiences that are little more than tutorials, but any game that intends to cater to both audiences had better provide adequately on both fronts, and length is a factor.
RYCHE
#5 Posted : Wednesday, August 20, 2008 10:46:42 AM
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I collect games and yes I have only completed about 25% of them.Length doesn't matter to me,just quality gametime matters.
CG-Prophet
#6 Posted : Wednesday, August 20, 2008 11:28:56 AM
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I think this is more of a statement on quality. You want longer games if the games aren't mediocre. If they are middling and repetitive, then you want someone to make it stop.
Je-Tze
#7 Posted : Wednesday, August 20, 2008 1:47:56 PM
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For most of us adult gamers our time investment is far more valuable than the cash we put out for a game. Relatedly, when you make us pay a significant chunk, like $30-$60, for a crappy, boring, or repetative game, you really ad insult to injury. Today's game industry has really become expert at rubbing salt and lemon in our papercuts.
CaptainHomeless
#8 Posted : Wednesday, August 20, 2008 2:52:03 PM
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Ten hours for sixty bucks is fine. Anything less than that, and I start to feel like I didn't get enough value out of a game. Personally, I love titles like Oblivion, where if I *want* to put 80 hours in, I can, but it's not vital to enjoying the game ... you can do the main story in oblivion in like 12-15 hours if you really try. That way, you basically play for as long as the game remains compelling.
SpUd_TUBBS
#9 Posted : Friday, August 22, 2008 4:17:29 PM
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Im guessing that most of u guy's are from america,Anyways Je-Tze was saying that its wrong for u to have to pay $30-$60 for a crappy game thats repetitive, i bet most of u would agree on that dicusion. I reckon that is a fair price,depending on the game of course. I wish we had it that good here in australia! Im paying $80-$120 per game that is around 40% more which is just highway robbery. So when u think about it u have it pretty easy. Dont take what i said the wrong way,Just stating the facts
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