Crispy's Mid-Season Videogame All-Stars: Our Top Picks for 2009 So Far


7/14/2009 9:45 AM | 12 Comments | Page 1 of 2

Kyle Orland
Kyle Orland
Status: "You can't get quality video game editorial from a value menu!" "No, really, you can't."
Crispy's Mid-Season Videogame All-Stars: Our Top Picks for 2009 So Far











With Major League Baseball taking a break for the All-Star Game this week, we thought it'd be a good chance to take a look at videogaming's all-star performers for the first half of 2009. These are the games that brought something new and interesting to the table, the games we keep coming back to when we should be working, the games that we don't want to forget about when it comes time for the year-end lists.

Voting: Ten members of the Game Trust each picked their five top games of the year so far. First-place picks received five points, second-place picks four points, all the way down to one point for fifth-place picks.

Top vote-getters

Crispy's Mid-Season Videogame All-Stars: Our Top Picks for 2009 So Far
1. Plants vs. Zombies

What we said: "Before you know it, you're deploying watermelon catapults to drive back rows of Zombonis (those are zombies on zambonis, don'tcha know?) while erecting a protective canopy of palm trees to protect your balloon-zombie-popping cacti from an overhead assault by zombies on bungee cords. The change is so gradual that it barely registers from level to level, but at some point you look up and realize that Plants vs. Zombies has grown from a small, insignificant seed into a complex, chaotic, fast-paced strategy game that's as addictive as the best in the genre." -- Kyle Orland (Read his review)

Second-half prospects: The addiction has held on this long, but it may be a faded memory by the time 2010 rolls around. Upcoming versions for non-PC platforms, though, could bring it back -- stronger than ever.

Crispy's Mid-Season Videogame All-Stars: Our Top Picks for 2009 So Far
2. Flower

What we said: "Flower packs a deceptively large emotional impact that, like the best and worst things in life, sneaks up on you. Playing it made me want to return to my uncle's farms in Haiti or invite my dad over for an afternoon to see how he'd react to the Sixaxis. And while I don't know if my mom ever truly 'got' my passion for videogames, I think Flower would've been the game to make her understand." -- Evan Narcisse (Read the review)

Second-half prospects: The beautiful experience will definitely stick with us, but this short game doesn't exactly demand frequent replays. Can this gentle journey hold up to the nonstop action of other games?

Crispy's Mid-Season Videogame All-Stars: Our Top Picks for 2009 So Far
3. Infamous

What we said: "The way Infamous integrates its ideas -- individuals' responsibility to each other, the fragility of the social contract and the allure of situational morality -- into actual gameplay turns it into a surprisingly self-aware piece of entertainment. That integration of theme and gameplay also works to make it one of the better-executed open-world games in recent memory." --Evan Narcisse (Read his review)

Second-half prospects: Big-name, open-world action games tend to hit hard and heavy during the holidays. Infamous will have to cut through this cloud to get attention from award-pickers come December.

Crispy's Mid-Season Videogame All-Stars: Our Top Picks for 2009 So Far
4. Resident Evil 5

What we said: "As a game about gunplay, Resident Evil 5 is different, refreshing, uniquely social, and most of all, it packs a long-term punch in terms of replayability. It takes potential liabilities -- ammo shortages, unconventional controls, canned encounters, limited environmental interactivity, reliance on multiple playthroughs -- and turns them into assets. I'd rank this right up there with Far Cry 2 in terms of shooters that refuse to play by the usual rules and are ultimately better for it." -- Tom Chick (Read his column)

Second-half prospects: Problems with racism, clunky controls and repetitive gameplay (see Scott Jones' review) may keep this one from being remembered as a true classic by year's end.

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Comments

  • JoshMoore
    JoshMoore

    7/16/2009 10:33:21 PM

    @JasonMcMaster:

    Humanity sheds a tear.

    Reply »
  • JasonMcMaster
    Game Trust Member
    JasonMcMaster (Game Trust Writer)

    7/15/2009 10:10:04 AM

    @TurboZerbo:

    same experience for several of my friends and my wife, but not me. I LIKE the game, I just don't feel the joy that everyone else seems to experience.

    Reply »
  • RyanKuo
    Game Trust Member
    RyanKuo (Game Trust Writer)

    7/15/2009 10:09:06 AM

    @GusMastrapa:

    Don't forget to add spikeweed in front of the wall-nuts for good measure.

    (sorry)

    Reply »
  • GusMastrapa
    Game Trust Member
    GusMastrapa (Game Trust Writer)

    7/15/2009 1:41:16 AM

    @w1ndst0rm:

    I'm playing gourds behind my walnuts in preparation of your attack.

    Reply »
  • JoshMoore
    JoshMoore

    7/15/2009 1:32:43 AM

    @TurboZerbo:

    Yeah I agree completely.
    It's a pretty special game.

    It manages to be fun and incredibly moving, without the player ever having to shoot or dismember anyone.

    I played it while my brother and sister sat and watched hypnotically. Here were three adults completely enchanted by a game about flower petals.

    Evan said that he thinks it's the one game that would make his mother understand his love of video games.

    I think he's right, and I think it's a game that can make many other people realize that video games can be sophisticated and beautiful.

    Reply »
  • Crispy Specials

  • Anothermike
    Anothermike

    7/14/2009 2:06:33 PM

    @RyanKuo:

    That's a great comparison, thanks!

    Reply »
  • TurboZerbo
    TurboZerbo

    7/14/2009 1:52:03 PM

    @JasonMcMaster:

    I have to disagree about Flower. This game is fun, innovative and visually beautiful, but the one thing that really stands out to me are the music and sound effects. They augment the visual experience so well and to the point that the game actually controls your mood. The sense of triumph I felt the first time I completed the final level is an experience I've never had before in a game. I felt as if I'd really saved the world.

    I don't know...maybe that's just me.

    Reply »
  • w1ndst0rm
    w1ndst0rm

    7/14/2009 1:04:38 PM

    If Mr. Jones pops in later about how his poetic a** didn't like PvZ I'm gonna put a bucket on my head and slowly track him down.

    Reply »
  • Agnitio
    Agnitio

    7/14/2009 12:03:57 PM

    Good list, I'll have to take a look at Eliss on the gf's iPod Touch (have also rented Red Faction and am looking forward to playing it!)

    Reply »
  • RyanKuo
    Game Trust Member
    RyanKuo (Game Trust Writer)

    7/14/2009 11:28:06 AM

    @Anothermike:

    Evan wrote this comparison article: http://www.crispygamer.com/features/2009-07-07/critical-showdown-electric-jesus-vs-supercannibal-infamous-vs-prototype.aspx

    And check out Tom Chick's review of Prototype:
    http://www.crispygamer.com/gamereviews/2009-06-16/prototype-xbox-360.aspx

    Reply »
  • Crispy Specials

  • Anothermike
    Anothermike

    7/14/2009 11:23:02 AM

    I'm curious as to why inFamous over Prototype. Chatter leads me to believe they're fundamentally the same game.

    Reply »
  • JasonMcMaster
    Game Trust Member
    JasonMcMaster (Game Trust Writer)

    7/14/2009 10:14:24 AM

    PvZ is the best choice for number 1 without a doubt. That said, I think Flower ranked much higher than I would have put it.

    Reply »

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