Leaders of the New School: Hip-Hop Bum-Rushes the Videogame Stage

New playable music titles look to channel the energy of hip-hop like never before.
6/26/2009 7:49 AM | 10 Comments | Page 2 of 2

Evan Narcisse
Evan Narcisse
Status: Trapped in a world he never made!
King and partner Gary Foreman were among the original founders of Rockstar Games, along with the more famous Houser brothers. They contributed to the Grand Theft Auto, Max Payne and Bully franchises, so they've been around controversy, too. Contentious perceptions continue to swirl around hip-hop, but King answers that "Rapstar's not necessarily about the street or that kind of drama. On one level, it's about accessing the fantasy of the glamour and lifestyle that major rap artists enjoy. On another level, we want to let people share the excitement over their own creativity with each other."

Leaders of the New School: Hip-Hop Bum Rushes the Videogame Stage
Wannabe party controllers will meet legendary turntablists like DJ Shadow -- looking appropriately shadowy here -- on their journey to rock the chicest clubs.
When I ask him about Rigopulos' quote regarding hip-hop and rhythm games, King gets heated. "There's different people in the world, you know! Me and my mates didn't grow up on rock music. We were listening to KRS-One, not Aerosmith." The developers are keeping mum as to what tracks will make the initial release, but promise a balanced mix from the Old School, Golden Age and modern eras of hip-hop.

Like 4mm, the makers of DJ Hero make it plain that their game looks to address the absence of hip-hop and dance music in the rhythm genre. "A great DJ controls the whole mood of a party. We want to put that power in a player's fingertips," says Ken Townsend, who's working on the Activision game. Part of the game's goal is to de-mystify one of the core elements of hip-hop culture, he says. "The DJ's still kind of an ambiguous mystery man. So many people out there don't know how to DJ. Playing DJ Hero and feeling good could be a gateway for people actually getting on the wheels of steel."

Leaders of the New School: Hip-Hop Bum Rushes the Videogame Stage
This slick wireless peripheral puts you in charge of everybody else's good time.
Lyrics may be the most prominent example of rap creativity, but DJing takes skills, too. Turntable mixing started as a form of expression when budget cuts took music classes out of urban schools. But unlike their Guitar Hero cousins, the developers of DJ Hero, which hits this October, say that there won't be any music creation or recording features in the game. How will a game that comes with pre-made mixes honor the improvisational soul of DJing? Townsend says you'll be able to choose your own samples to drop into the songs you play. Those samples will range from shout-outs from famous rappers to popular sound effects. (Additional sample packs are also part of the DLC plan for DJ Hero.) Also, once you earn it, you'll be able to use the Rewind feature at any point in a song, emphasizing the parts you want. Townsend argues that all of this, coupled with the effects dial's ability to distort sound, will let players feel uniquely creative.

Leaders of the New School: Hip-Hop Bum Rushes the Videogame Stage
Def Jam Rapstar's online leaderboards won't just be based on how well you perform a song. Other users can vote to catapult your rendition to the top of the charts, too.
It's funny: In a way, Def Jam Rapstar and DJ Hero represent the two poles of the modern hip-hop experience. Activision's market-share muscle allows it to leverage relationships with Jay-Z, DJ Shadow and Eminem, making it a de facto stand-in for corporate rap entities like Interscope or Def Jam. Meanwhile, the executives behind Def Jam Interactive -- Lyor Cohen, Kevin Liles and Russell Simmons -- all once held court at Def Jam before it was acquired by Universal Music Group, and find themselves in the underdog position with hungry up-and-comers at 4mm and Terminal Reality.

Yet, despite the organizational differences and the fact that these games may hit shelves around the same time, they're not necessarily competing with each other. King said that he views Scratch (get the Five here) and DJ Hero as complementary to Rapstar. "Our game's not about techno music or mixing tracks," he offered. "It's about hip-hop; we want to deliver the swagger and enable players to connect with the music and each other."
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Comments

  • TurboZerbo
    TurboZerbo

    6/29/2009 4:51:29 PM

    I'm personally more excited for Rapstar than DJ Hero. Back in my college days I had a "I can do that" phase, similar to Mr. Narcisse. It took me longer than him to realize I was wrong, so I actually kept at it long enough to get some tracks recorded. Listening to them now it's pretty embarrassing, but the few days my friends and I spent recording stuff were among my best memories from that time. After spending hours writing lyrics actually recording them served as a kind of validating release. It made me feel like I had accomplished something, even if the final product was horrible (and I assure you it was). I'm kind of looking forward to recapturing a little of that feeling with Rapstar.

    Reply »
  • Palalong
    Palalong

    6/26/2009 4:48:01 PM

    I'm not a girl and I'm not trying to be an ass about this whole thing. I honestly hope that this game comes out and exemplifies the goodd intentions that the devs have.

    I prefer old school hip hop and funk but that doesn't get you many gigs. Jungle Brothers, Outkast, Zion I, K-os type stuff is what I like the most

    Reply »
  • RyanKuo

    6/26/2009 4:48:00 PM

    @Palalong:

    Well, if they came out with DJ tools on the DS, they've gotta do it on the candy turntable.

    And, music games aside, everyone knows being a good selector is more important than technical skill or even musical talent. But hopefully DJ Hero will shine some light on how hip-hop, dance music and mashups are actually about music and not just button-pushing.

    Reply »
  • EvanNarcisse

    6/26/2009 4:37:51 PM

    @Palalong:

    Man, you sound like a DJ ex-girlfriend I had. I sincerely hope you are not her because that was one bad break-up.

    Ahem.

    The point Ryan makes about beat-matching is a good one. Townsend said that they didn't want to get into beat-matching and crate-digging because they might be perceived as tedious and certainly wouldn't make for good gameplay.

    And the million-dollar question: What kind of stuff do you spin?

    Reply »
  • Palalong
    Palalong

    6/26/2009 4:37:35 PM

    @ryankuo

    the thing is there are already real tools out there that do it better than this controller. I don't doubt that it's going to happen but I just don't want this controller to try to reinvent the wheel. HO HO! I did not even meanto write that that epic pun

    Reply »
  • RyanKuo

    6/26/2009 4:12:14 PM

    @Palalong:

    By new method I mean using the DJ Hero turntable as some kind of MIDI controller ... what if you could hook it up to a real mixer and use the three buttons to trigger or toggle between tracks in Serato or Ableton Live - it seems like it'd be a good interface for more cut-up style mixing. Or you could use the buttons + moving the 'record' to do pitch-bend or flanger or what have you. Triggering samples would be like the icing.

    Reply »
  • Palalong
    Palalong

    6/26/2009 2:53:53 PM

    @RyanKuo:

    Yeah, I've been DJing since before Serato Scratch Live made our lives easier. You bring up a good point, most people who think they want to DJ end up quitting due to the difficulty. As for a new method, I don't know, this game lets you add in "shout outs from famous rappers" which as any DJ can tell you is complete crap. Nobody wants to hear someone shouting over the music they're trying to dance to. It's a commercial ploy spawned by radio DJs who want to make sure you know that they got the exclusive track, a method of watermarking your "work".

    @JasonMcMaster
    I'm hoping the same goes for these games. In college I had to deal with way too many rich kids thinking that I want to hear their garbage freestyles just because I'm spinning at the lounge/bar/house party that they're at.

    Reply »
  • RyanKuo

    6/26/2009 2:27:22 PM

    @Palalong:

    There were a few years, maybe in the early 00's, when it seemed like every third person I ran into was getting turntables. All of them abandoned it eventually because they didn't realize that learning how to beatmatch and select the right records, not to mention learning how to scratch, can be pretty tedious. (Same with any instrument really.) That's something that DJ Hero is NOT going to convey.

    Of course it's a moot point, the more DJ equipment goes digital and a lot of that stuff is automated. I can imagine some enterprising DJ will find a way to turn the DJ Hero turntable into an actual DJ tool. That would be the most interesting, and in a way the most authentic, tribute to DJ culture - for the gameplay to produce a new method of DJing.

    Are you a DJ?

    Reply »
  • JasonMcMaster

    6/26/2009 2:07:12 PM

    @Palalong:

    Yeah, I was kind of the same way with Guitar Hero, being a guitarist, but it's so different. It's funny, Guitar Hero seems to have done absolutely nothing to encourage kids to learn instruments outside of the plastic variety.

    Reply »
  • Palalong
    Palalong

    6/26/2009 1:48:19 PM

    I was going to leave a really nasty comment regarding how I don't want more scrubs thinking that they have any talent at DJing because of a game, but I want to wait and see how bad it gets. Suffice to say I don't want more people thinking they can pick up DJing easily, it's a very difficult art form that takes years to master.

    But of course the same could probably be said by guitar players about rockband, and so far the rockband kiddies have stuck to pretending to play guitar rather than trying to actually play, lets hope it's the same for these games.

    Reply »

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