Number Twos: 10 Sequels That Should Have Been Flushed
4/17/2009 5:24 PM | 28 Comments | Page 3 of 3
Scott Jones
Status: Coffee makes me feel 4-percent sexier.

Winner of the Most Intrusive HUD Ever award. Congratulations, Warren Spector.
Deus Ex: Invisible War (Xbox, PC; 2004)
Why It Stinks: News-man
James Fudge chimed in with his gripes on this one. "Let's see. The game was too short, the RPG elements were dumbed-down, the skill system was bastardized, there were technical problems because of pixel shaders (most graphics cards didn't support that technology at the time), and changes to the inventory system and ammo use, and the textures were generally poor. A lot of this was blamed on simultaneous development on Xbox and Windows." Hey, why don't you tell us how you really feel, James?

Cirque du Soleil is in town.
Prince of Persia: Warrior Within (Xbox, PS2, GameCube; 2004)
Why It Stinks: Sands of Time was, to my mind, basically perfect. Ubisoft didn't agree with me, so it took the sequel in a much darker, more "xxxtreme" direction. The result was a sillier, boobs-centric follow-up that featured a grungy version of the Prince, and a couple of songs -- I kid you not -- from Godsmack. In the words of William Shakespeare: "Ew."

"If you strike me down with your tiny penis, I will become far more powerful than you can imagine."
Zelda II: The Adventure of Link (NES; 1988)
Why It Stinks: I deferred to Zelda fan
John Teti on this one. "They made the action side-scrolling instead of top-down, which was a mistake. And for some reason, they threw in RPG elements like 'leveling.' So the whole time you were trying to pick the RPG raisins out of your Zelda cookie. The music sucked. And there weren't nearly as many cool toys to collect like in the other Zelda games, and thus the puzzles did not force you to use those cool toys in a creative way. Finally, Link's sword was this tiny little thing and it made me feel like he had a small penis." Thanks, John.

Beaming friendly messages, "Close Encounters"-style, didn't work.
Power Punch II (NES; 1996)
Bonus Video Footage: Power Punch II
Why It Stinks: This was originally designed as a sequel to
Punch-Out!!, but when Nintendo stopped counting money long enough to realize how god-awful it was, it disowned the game, and released it as
Power Punch II (though I personally can't recall there ever being a
Power Punch I). After the Mike Tyson-like star of the game (name: Mark Tyler) declares to the world that no one can defeat him, aliens come to earth and challenge him. No, I'm not kidding. If you're feeling kind of low today, watch the video footage of the game. Check out the slug ring-card girl who appears between rounds. Trust me, it'll make your day.