If These Bugs Are Wrong, I Don't Want to Be Right

10 classic glitches that improved games
2/16/2009 6:38 PM | 28 Comments | Page 4 of 5

John Teti
John Teti
Status: Nothin' but net
Castlevania: Symphony of the Night (PlayStation): Climb the Chapel

The bug: Stand near a wall in the Royal Chapel. Activate your level 90-plus sword familiar, and turn into a bat. You'll be able to pass through the wall and explore the area outside the chapel, increasing your completion-rate stats to superhuman levels.

It's a feature because: It inspires players to push the boundaries. If you color inside the lines on SOTN, the maximum completion percentage is a bit over 200 percent -- 100 percent for each of the game's two castles, and a little bonus for the extra-diligent. Yet a greedy community of Castlevania diehards wasn't sated by Konami's generous offer of 200.6 percent, so they set out to abuse the game and pilfer more delicious percentage points from the map.

And they were rewarded handsomely for their effort. As it turns out, one of the best PlayStation games is also one of the buggiest. The chapel exploit was among the first SOTN glitches discovered, but many more have surfaced since. The ongoing exploration of Dracula's back doors has uncovered so much new ground that the max completion rate now stands at a staggering 425.5 percent. In other words, the developers only had half the story.


If These Bugs are Wrong, I Don't Want to be Right

Asteroids (arcade): Hide Behind the Score

The bug: Move your ship to the upper-left corner of the screen, where the score is displayed. Congratulations; you're now invincible.

There's no video of this bug, but if it helps you visualize the action, here's a transcript: "FADE IN: The arrow-looking thing goes behind the numbers. THE END."

It's a feature because: We like to imagine that moral dilemmas are a relatively modern construct in videogames, innovated by titles like Fallout and Fable. In fact, the internal battle between good and evil has been part of gaming since the beginning, even in the primordial classic Asteroids. This trick could earn you a spot on your local machine's high-score list, but living with your furtive misdeeds was another matter. As the screen's cathode-ray tube burned your initials into the phosphors, was it not also burning them into your soul? (Answer: Yes, it was. Jerk.)

Atari moved quickly to patch the Asteroids software because fewer deaths meant fewer quarters.


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Comments

  • haysoos
    haysoos

    10/6/2009 5:24:04 PM

    @sosser:

    Or he's being nice and not having 10 youtube flash apps try to load on a single page. People with 3-4 year old computers really appreciate that kind of thoughtfulness. Besides, none of the other articles I've read on this website have a lot of pages, they are always broken up fairly intelligently. Besides, if its such an issue, shut your little cry baby, whiney, mouth and go the fuck elsewhere.

    How pathetic do you have to be that you spent time to register, not to discuss a point of the article, but to bitch about CLICK THROUGHS. So not only are you a baby, but you are also an incredibly attention starved baby. So here's your attention dickhead, the sad part is, this post will probably make you feel validated and important. Well there ya go, aren't I a nice guy...

    Reply »
  • haysoos
    haysoos

    10/6/2009 5:19:38 PM

    @sosser:

    Reply »
  • DaVince
    DaVince

    8/19/2009 11:14:53 AM

    @sosser: I'm glad this is on multiple pages. Having 10 Flash apps on one page would definitely kill my CPU.

    Reply »
  • UndyingShadow
    UndyingShadow

    6/11/2009 4:58:23 PM

    Another good one on the PC. In the original Descent:

    The bug: Get quad level 4 lasers and go hide, keeping the trigger button held down until you are out of energy. KEEP THE BUTTON HELD DOWN FOR SEVERAL MINUTES. Then, quickly make your way to an energy recharge point, wait for an enemy player, then back into the energy recharge field. You will instantly spill out every laser shot that never fired while your fire button was held down, ending your enemy in a ball of insane death.

    It's a feature because: If you could pull it off, there was no more awe inspiring and face-melting thing than to have your system slow to almost slow motion while 2000 laser blasts ended your enemy. It also garnered the respect and hatred of your enemies.

    Reply »
  • vherub
    vherub

    6/11/2009 11:26:54 AM

    the mario kart 64 glitches were awesome- rainbow road, wario stadium and dk jungle all required skill, precision and were game changers

    Reply »
  • TurboZerbo
    TurboZerbo

    2/26/2009 5:24:59 PM

    @adunn1:

    Sure. Hold right on Controller 2 while using Controller 1 to play. It will give you super jumping ability. If you then jump down a hole and run around in it for a while and all your energy will drain, but you’ll still be alive. Jump back out of the hole and you are officially invincible. You can stop holding right on Controller 2 to get rid of the high jumping ability if you want to as well. Just DON'T pick up any energy pills or you’ll lose your invincibility and have to do it all over again.

    Reply »
  • adunn1
    adunn1

    2/25/2009 3:36:38 PM

    does anyone else know the glitch in megaman 3 for invincibility? I used to do that all the time in that game

    Reply »
  • polopolop
    polopolop

    2/23/2009 11:31:30 AM

    Lack of missingno disturbs me.

    Reply »
  • CG-Prophet

    2/17/2009 9:24:12 PM

    @Palalong:

    I smell a sitcom spin-off. Loving it!

    Back on topic. This article deserves a follow-up with more games.

    Reply »
  • Palalong
    Palalong

    2/17/2009 7:05:19 PM

    @johnteti: keep trolling idiotic posts, and I will keep backing you up. I'll even give you the "love interest" role in my rom com

    Reply »
  • johnteti
    johnteti

    2/17/2009 6:19:16 PM

    You two appear to love each other more than either one knows, so no worries. It's like a gaming comment thread rom-com.

    Reply »
  • Palalong
    Palalong

    2/17/2009 5:36:03 PM

    no dude read again.... I thought we were trolling the sosser and jd8 guys?

    P.S. I play wow with your senior editor :P I wouldn't attack you guys

    Reply »
  • RyanKuo

    2/17/2009 5:18:13 PM

    @Palalong:

    Are you talking to me? I was kind of siding with you. *dons professor's cap*

    Reply »
  • Palalong
    Palalong

    2/17/2009 5:11:52 PM

    Well I understand the need to make oneself feel somewhat intellectual, but it sounds more condescending.

    The only issue is using big words to describe something when it is clear that you did not read the normally sized words that said "10 classic glitches that improved games"

    Reply »
  • RyanKuo

    2/17/2009 4:14:22 PM

    People on the Internet like to say that things reek of other things, as if dirty truths are eminently sniffable.

    Reply »
  • Palalong
    Palalong

    2/17/2009 2:53:20 PM

    I love how people write angry responses without fully READING the article.

    I registered just to say "thanks for registering, I hope your tirade of condescension made you happy in the pants jd8. Your attempt to 'set the record straight' over the internet reeks of desperation." Wait j/k, i've been registered since day one.

    @johnteti +5 good response to the response

    Reply »
  • johnteti
    johnteti

    2/17/2009 12:47:28 PM

    @Jd8coke:

    "And how about you include a glitch from a game that was made after the year 2000? How about something a little more recent, like Gears Of War 2?"

    1. The theme is classic glitches.

    2. Online multiplayer glitches don't improve the game; they make the game worse by helping griefers get their rocks off. That's different from trying a glitch when you're in the same room as your opponent and will likely have to pay immediate, painful social consequences (read: purple nurple).

    Reply »
  • Jd8coke
    Jd8coke

    2/17/2009 11:30:39 AM

    "I registered just to say it's ridiculous to have this on multiple pages to click through...classic mediocre blogger attempt at high click through rate and ad generation, lame."

    Yeah it reeks of desperation.

    And how about you include a glitch from a game that was made after the year 2000?

    How about something a little more recent, like Gears Of War 2?

    The simple glitch of being able to pick up a shield and still wield a chainsaw makes you virtually indestructible.

    Even though the simple way to do it will be patched when you go online, there is a way around it if you know who to ask.

    Reply »
  • TurboZerbo
    TurboZerbo

    2/17/2009 10:41:11 AM

    I almost got into an actual fight with one of my buddies because I "handcuffed" him with Guile one to many times (during matches that he would have probably won otherwise). The worst part was that I didn't know how to un-cuff someone, so we had to restart the game every time.

    Now that I think about it I probably did deserve a slap for that.

    Reply »
  • RyanKuo

    2/17/2009 10:29:10 AM

    That GoldenEye cutscene bug (& write-up) is awesome.

    Reply »
  • CG-Prophet

    2/17/2009 10:27:24 AM

    @Kobras:


    That would be a painful wall of text.

    Reply »
  • KyleOrland

    2/17/2009 9:36:24 AM

    I only knew about half of these before reading this list. Gotta try that handcuff trick next time I find a classic SF2 machine.

    Reply »
  • JasonMcMaster

    2/17/2009 9:19:13 AM

    It's not always a click through decision to cut articles into multiple sections.

    Reply »
  • Kobras
    Kobras

    2/17/2009 8:25:48 AM

    Please put it all one a single page next time.

    Reply »
  • CG-Prophet

    2/17/2009 2:02:34 AM

    I loved this. I have played through Mega Man 1 & 2 countless times and I never knew about any of this. That Final Fantasy bug is a gas!

    Reply »
  • rttech82
    rttech82

    2/16/2009 11:32:40 PM

    LOL, nice dude! Well don e

    www.anon-tools.us.tc

    Reply »
  • sosser
    sosser

    2/16/2009 10:29:34 PM

    I registered just to say it's ridiculous to have this on multiple pages to click through...classic mediocre blogger attempt at high click through rate and ad generation, lame.

    Reply »
  • fish-eye
    fish-eye

    2/16/2009 10:18:01 PM

    those were all insane!!! i love it! :D

    Reply »

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