Crispy Gamer

Crispy Outlook 2009: Bayonetta

Outlook 2009: Bayonetta


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alt="Gus Mastrapa"/>

Gus Mastrapa: I feel like the half-life on the Devil May Cry formula has long since expired. Honestly, I never found the genre of balls-hard action games all that fun to begin with. So count me among the unwashed masses who found God of War an improvement on the button-mashing, jump-and-slice actioner. Besides, the corny cosplay aesthetic of these games just screams 1994. The game is going to look nice, but it'll look nice in the way your great aunt's house with the plastic-covered couch looks nice: more than a little tacky.

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alt="Scott Jones"/>

Scott Jones: I have a weird affinity for this type of junk. It's my critic's Achilles Heel, I suppose. A lady that jumps around a lot, and uses guns on her legs, and whose hair can transform into a dragon? Strange? Yes. Coherent? Doubtful. I agree that the Devil May Cry formula is played out. But I still feel there might be something good here. With these action-centric third-person games, it comes down to the quality of the enemies. The possessed marionettes from the original Devil May Cry -- now there's an example of a weird, creepy enemy that's fun to fight. The evil chess pieces from Devil May Cry 3? Not so good.

Outlook: So crazy it might not work.