2008 Game of the Year, Day 3: The CG Awards

And on the third day Uncle Crispy created a winner, and he saw that it was good.
12/23/2008 6:14 PM | 2 Comments | Page 11 of 13

Scott Jones
Scott Jones
Status: Coffee makes me feel 4-percent sexier.
John Keefer
John Keefer: If people can get past their fixation on the DRM and set aside what they feel this game should have been, they'd find an engaging game that really does have Will Wright's vision firmly embedded in it. From the evolutionary process to making friends (and enemies), the game really forces you to think in-depth about strategies for beating each mini-game and evolving to the next level. Coupled with the enjoyment of creating creatures and the downloadable content, this game should keep its target casual audience enthralled for quite some time.


Rock Band 2
(Harmonix Music)
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Game of the Year, Day Three
Game or music maker, it kept us coming back.
Scott Alexander
Scott Alexander: Calling it Game of the Year isn't exactly important, because Rock Band 2 is not a game -- which is why it is so wonderful. Rock Band is a platform. Rock Band 2 refined that platform in subtle but important ways to create the best, friendliest party game ever made.

William Abner
William Abner: I have a slightly different perspective on Rock Band 2 than most: I never played the original or found the time to play Guitar Hero. I never reviewed the games and didn't want to pluck down the extra money on a plastic toy guitar. I'm an adult. I play PC games. But I'm a music junkie, so it was only a matter of time; these games are tailor-made for a guy like me: I can't play an instrument outside of the triangle, but I'm arguably the best air guitarist in the Midwest. I finally took the Rock Band plunge with this sequel and was hopelessly addicted from the moment I started the guitar tutorial. The sequel to Rock Band is a better game from top to bottom, not only with better solo features for those who can't rock with a group, but also a significantly better default track list. "Let There Be Rock," indeed. I've played so much Rock Band 2 that my fingertips are numb. That's normal, right?


Warhammer Online: Age of Reckoning
(Mythic Entertainment)
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Game of the Year, Day Three
It goes to places Warcraft doesn't, and has developed a strong following.
William Abner
William Abner: There were warning signs that Warhammer Online wouldn't live up to its massive PR-driven hype: several delays, a trimming of huge chunks of city content and so on. In the end, Mythic delivered one of the best MMOs to date. The realm-vs.-realm combat gives you incentive to play beyond the normal human drive to "get another level." You can play WAR however you like: as pure PvP, strictly PvE, in Scenario battles with other players, or dabbling in every area of the design. I've been playing Warhammer in one form or another for 20 years, and this is a fully realized version of Games Workshop's fantasy world (part of it, anyway). From the gritty realism of Altdorf to the jagged cliffs of the World's Edge -- Mythic absolutely nailed it.

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Comments

  • LilGuyWhoKills
    LilGuyWhoKills

    1/22/2009 12:17:07 AM

    dont worry nobody judges you oh and good choices

    Reply »
  • w1ndst0rm

    12/24/2008 5:37:47 AM

    Nice job and not just because I 'mostly' agree with the choices. Though I do have one question: how did you guys manage to keep Scott Jones' word count so low? ;) Also, I seem to be developing a man-crush on Ryan Kuo. Only because he looks at some game experiences so very differently than I do. I finally understand my baby sister's current relationship. I love him and I can change him!

    Reply »

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