I Survived Four Hours of Fallout 3, Part 2

Gus Mastrapa gets his boots dirty in the Capital Wasteland. Bethesda project manager Pete Hines provides play-by-play commentary.

by Gus Mastrapa, 10/2/2008 7:17 PM

(Page 1 of 3)

My Fallout 3 experience continues. Fresh from the Vault I've been exploring the wasteland, killing and looting with glee. I'm purposefully avoiding Megaton and the quest that leads to my long, lost father. With me in spirit is Pete Hines, product manager from Bethesda Softworks. His commentary on my actions appears in italics.

Sniper
I can see my Vault from here!
I've turned my attention toward the buildings in the distance. There's a wrecked farmhouse and silo, and further out, I see the remains of a settlement -- a church house's steeple juts into the sky. At the farm I overhear two survivors discussing an oasis to the north. Not so friendly, they insist on killing me for eavesdropping. I arm the Flamer and torch the both of them. The ruins of the farmhouse, roof now collapsed and open to the air, are full of interesting stuff. In the hayloft I find a desiccated skeleton slumped before a working ham radio. I shove the bones to a side and take his chair, but I can't pick up a signal. Downstairs are a couple shelves of what passes for treasure in this dead land: a wood chipper and a bunch of lawnmower blades. The wood chipper is heavy, but it seems valuable, so I clear some room for it in my inventory.

I find myself futzing with my swag frequently. When I grab too much stuff, I become overencumbered -- unable to run. But there are ways to deal with such problems. I can repair items, basically combining two near-broken items to make one less-broken item. The better my repair skill gets, the better combinations I can make. I also start readjusting the kind of stuff I pick up. At first I grabbed every little trinket I could find, but when space becomes more and more scarce, I start dropping spare combat knives and police batons. (They're a dime a dozen.)

Springvale
The mortgage crisis hit this neighborhood particularly hard.
In the nearby town, I find a dilapidated Streamline trailer -- the remains of Dot's Diner. Behind the charred counter there's an oven. I peek inside to find that it's empty, and get the wise idea to stash some stuff in there while I explore. I want to unload as much of my accumulated loot as I can before I make the dive into the underground (across the way I'd noticed the entrance to The Jury Street Metro Station), so I stuff the wood chipper and everything else that doesn't seem vital into the appliance's innards. I'll come back for that stuff later.

You've got to be careful about that, because it won't be there when you get back. You stick stuff in a Nuka Cola vending machine and come back 10 days later and it's probably gone. Don't leave stuff in containers that don't belong to you, because it may not be there when you come back.

You live and learn.

I climb down the stairs of the Jury Street Metro Station and head towards the train platforms. Deep beneath the earth, the shattered remnants of a public rail system lie in ruins. The Renegades have set up their makeshift living quarters on a risen platform. Dirty mattresses and tin cans are strewn about. I rifle through the junk looking for useful bits; a pile of surgical tubing looks promising. Nearby I discover a work table -- a place where these ingredients can be crafted into useful tools. But I lack the skills or schematics to create anything.

« Prev  1  2  3  Next »  

Responses

  • WaningGibbous
    WaningGibbous

    Nov 3 2008 10:23AM

    Wheres the Jury Street Metro station?

  • Flynn
    Flynn

    Oct 6 2008 7:37PM

    Based on what Pete said it's nearly completely unsafe. If you hike to town, sell, then hike back he made it sound as if the stuff would get looted by someone else.

  • Cpt_Inevitable
    Cpt_Inevitable

    Oct 6 2008 11:28AM

    Did you get an impression of how long it is safe to leave things in containers that don't belong to you?

  • Flynn
    Flynn

    Oct 4 2008 1:46PM

    A bit during fights, when I'd fail and try to figure out a better strategy for taking down multiple enemies.

  • w1ndst0rm
    w1ndst0rm

    Oct 3 2008 1:12PM

    How much saving and restarting did you do?

Leave a Reply

You must be logged in to comment. Log In or Register now!
Filed Under: video game, videogame, Fallout 3, Bethesda Softworks, Oblivion, role-playing game, RPG, Xbox 360, VATS, Vault, Capital Wasteland, Pip-Boy 3000, Pete Hines
  • Bookmark It:
  • Add This Page to Digg
  • Add This Page to Del.ico.us
  • Add This Page to StumbleUpon
  • Add This Page to Technorati
  • Add This Page to Slashdot

» The Game Trust » Features RSS Feed

Game Action

Most Active Groups

  • WTF DO We Do Now? (384 Topics)

    451 Members | Updated: 10/14/2008
    WTF DO We Do Now? If you are not sure what group to be in and don't like heavy r...
  • Super Smash Bros. Brawl (218 Topics)

    341 Members | Updated: 10/14/2008
    A forum for discussion of the game to end all games, Super Smash Bros. Brawl. T...
  • .;~*] gamer girls [*~:. (108 Topics)

    197 Members | Updated: 10/14/2008
    we are all out there. lets get to know each other (now more moderated than befo...
  • Graveyard Shift (50 Topics)

    75 Members | Updated: 10/14/2008
    For those of us more active at night,to talk about whatever .
  • Ryches trivia corner (22 Topics)

    23 Members | Updated: 10/14/2008
    Answer questions for fun.You get the answer right you get to ask the next questi...

© Crispy Gamer, Inc. All rights reserved.

By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.