Trendsetters: The 10 Most Significant Games


8/26/2008 6:16 PM | 9 Comments | Page 8 of 10

Steve Kent
Steve Kent
Status: Thank you Mario, but the status message is in another castle!
SimCity classic box art
SimCity
(Maxis, originally for Macintosh and Amiga computers and later everywhere, 1989)

While making the game, Raid on Bungeling Bay, designer Will Wright threw in a map editor that let players create islands. In later interviews, he told reporters that he enjoyed making islands more than running missions. This led him to rethink gaming. What he came up with was Micropolis, a game in which players built cities. By the time Micropolis was released in stores it had a new name, however: SimCity.

"SimCity is significant not only for spawning a new genre, but for reversing the way we expected videogames to be," says Sid Meier, who, as the creator of Civilization and Railroad Tycoon, is arguably one of the most significant game designers in history. "Up to the release of SimCity, we were blowing things up, destroying things, shooting things. Conflict and destruction were fundamental to computer games and here was a game where you built things and it was satisfying... and it wasn't a competitive game."

In SimCity, players designed a city and attempted to manage its growth. Every move in SimCity brought about consequences. Adding a pro sports team would bring new citizens, but it might also result in a rise in crime causing some citizens to leave. And then there were catastrophes such as earthquakes and attacks from giant monsters.

SimCity was a major best-seller that opened the way for successors (SimEarth, SimFarm, and eventually The Sims) and competitors such as Railroad Tycoon and Populous.

"SimCity inspired Civilization and many other games that took that building approach," says Meier. "It expanded our horizons about what games could be and expanded our horizons. It certainly began the whole God-game genre and encouraged a lot of designers to think, 'Hey, maybe my idea could work.'"

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Comments

  • w1ndst0rm

    8/28/2008 5:35:59 PM

    Question:
    (not some fanboy rah rah stuff)

    Would FFVII be a significant game because it helped launch or solidify the Playstation brand?

    Reply »
  • KHo

    8/28/2008 8:29:26 AM

    Dr. J vs. Larry Bird was one of my favorite games on the Apple II+. I couldn't get enough of shattering the backboard.

    Reply »
  • CHICA
    CHICA

    8/27/2008 6:46:54 PM

    COOL

    Reply »
  • darkesst
    darkesst

    8/27/2008 1:33:19 PM

    immmmmmmmmmm ssoooooooooo ccccccooooooooolllllllllll yaaaaaaaaa!!!!!!!!!!!!!

    Reply »
  • zed
    zed

    8/27/2008 11:04:19 AM

    aww.. waat to say about it

    Reply »
  • Nintendo_Girl
    Nintendo_Girl

    8/26/2008 8:53:30 PM

    w00t!

    Super Mario Bros.!!!!

    Reply »
  • Kob$ter
    Kob$ter

    8/26/2008 7:55:42 PM

    that is sweet

    Reply »
  • Dark_Blade
    Dark_Blade

    8/26/2008 7:50:19 PM

    awsome

    Reply »
  • Dark_Blade
    Dark_Blade

    8/26/2008 7:50:19 PM

    awsome

    Reply »

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The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

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